Intelligent Agents and Multi-Agent Systems 11th Pacific Rim International Conference on Multi-Agents, PRIMA 2008, Hanoi, Vietnam, December 15-16, 2008. Proceedings /

This book constitutes the proceedings of the the 11th Pacific Rim International Conference on Multi-Agents, PRIMA 2008, held in Hanoi, Vietnam, in December 2008. The 19 regular papers and 22 short papers presented together with 3 keynote speeches, were carefully reviewed and selected from 56 submiss...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Bui, The Duy (Επιμελητής έκδοσης), Ho, Tuong Vinh (Επιμελητής έκδοσης), Ha, Quang Thuy (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg, 2008.
Σειρά:Lecture Notes in Computer Science, 5357
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Keynote Speech: A Review of the Ontological Status, Computational Foundations and Methodological Processes of Agent-Based Modeling and Simulation Approaches: Open Challenges and Research Perspectives
  • Keynote Speech: Computational Collective Intelligence and Knowledge Inconsistency in Multi-agent Environments
  • Keynote Speech: Agent Oriented Software Engineering: Why and How
  • Coordinating Agents Plans in Multi-Agent Systems Using Colored Petri Nets
  • Design of an Internet-Based Advisory System: A Multi-agent Approach
  • Towards Virtual Epidemiology: An Agent-Based Approach to the Modeling of H5N1 Propagation and Persistence in North-Vietnam
  • Measurement of Underlying Cooperation in Multiagent Reinforcement Learning
  • Reo Connectors as Coordination Artifacts in 2APL Systems
  • A Verification Framework for Normative Multi-Agent Systems
  • Social Viewpoints for Arguing about Coalitions
  • Changing Institutional Goals and Beliefs of Autonomous Agents
  • Reasoning about Constitutive Norms, Counts-As Conditionals, Institutions, Deadlines and Violations
  • When to Use a Multi-Agent System?
  • Multiagent Incremental Learning in Networks
  • UML-F in the Design of an Agent-Oriented Software Framework
  • Interactive Learning of Expert Criteria for Rescue Simulations
  • Modularity in Agent Programming Languages
  • On the Pheromone Update Rules of Ant Colony Optimization Approaches for the Job Shop Scheduling Problem
  • Preliminary Result on Secure Protocols for Multiple Issue Negotiation Problems
  • Performance Analysis about Parallel Greedy Approximation on Combinatorial Auctions
  • Online Market Coordination
  • Towards an Evaluation Framework for MAS Software Engineering
  • From Obligations to Organizational Structures in Multi-Agent Systems
  • Addressing the Brittleness of Agent Interaction
  • Dividing Agents on the Grid for Large Scale Simulation
  • An Interest Rate Adjusting Method with Bayesian Estimation in Social Lending
  • A Temporal Logic for Stochastic Multi-Agent Systems
  • Applying the Logic of Multiple-Valued Argumentation to Social Web: SNS and Wikipedia
  • Simulation of Halal Food Supply Chain with Certification System: A Multi-Agent System Approach
  • A Novel Approach for Conflict Resolution in Context-Awareness Using Semantic Unification of Multi-Cognition
  • Improving Trade-Offs in Bilateral Negotiations under Complete and Incomplete Information Settings
  • PAMS – A New Collaborative Framework for Agent-Based Simulation of Complex Systems
  • Methodological Steps and Issues When Deriving Individual Based-Models from Equation-Based Models: A Case Study in Population Dynamics
  • Abstraction of Agent Cooperation in Agent Oriented Programming Language
  • Knowledge Assessment: A Modal Logic Approach
  • The Design of a Self-locating Automatic-Driving Robot
  • Settling on the Group’s Goals: An n-Person Argumentation Game Approach
  • Revenue Maximising Adaptive Auctioneer Agent
  • Managing Collaboration Using Agent Based Simulation
  • Using Agent-Based Simulation of Human Behavior to Reduce Evacuation Time
  • Participatory Simulation Platform Using Network Games
  • A Multiagent-System Framework for Hierarchical Control and Monitoring of Complex Process Control Systems
  • Agent Reasoning with Semantic Web in Web Blogs
  • Design of a Multiagent System over Mobile Devices for the Planning of Touristic Travels.