Transactions on Edutainment II
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storyt...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , , , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2009.
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Σειρά: | Lecture Notes in Computer Science,
5660 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Papers from GDTW 2008
- Coordinating Heterogeneous Game-Based Learning Approaches in Online Learning Environments
- Networking Middleware and Online-Deployment Mechanisms for Java-Based Games
- A Testbed for P2P Gaming Using Time Warp
- How to Steer Characters in Group Games
- Time-Based Personalised Mobile Game Downloading
- Papers from Cyberworlds 2008
- Adopting Virtual Characters in Virtual Systems from the Perspective of Communication Studies
- Teaching Me Softly: Experiences and Reflections on Informal Educational Game Design
- Visual Haptic-Based Biomolecular Docking and Its Applications in E-Learning
- Exploring Movie Recommendation System Using Cultural Metadata
- Virtual and Augmented Reality Tools for Teleoperation: Improving Distant Immersion and Perception
- HES-SPATO: An Online History Educational System Based on SCORM
- Regular Papers
- Pyvox 2: An Audio Game Accessible to Visually Impaired People Playable without Visual Nor Verbal Instructions
- Design Tools for Online Educational Games: Concept and Application
- Earth and Planetary System Science Game Engine
- A XML Tree Based Leveled Filtering Method and Its Application
- Fostering Students’ Participation in Face-to-Face Interactions and Deepening Their Understanding by Integrating Personal and Shared Spaces
- Make Learning Fun with Programming Contests
- KEI-Time Traveler: A Virtual Time Machine with Mobile Phones for Learning Local History
- A 3D Campus on the Internet – A Networked Mixed Reality Environment
- Photo Realistic 3D Cartoon Face Modeling Based on Active Shape Model.