Learning by Playing. Game-based Education System Design and Development 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings /
With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of “Edutainment” has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective...
Συγγραφή απο Οργανισμό/Αρχή: | SpringerLink (Online service) |
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Άλλοι συγγραφείς: | Chang, Maiga (Επιμελητής έκδοσης), Kuo, Rita (Επιμελητής έκδοσης), Kinshuk (Επιμελητής έκδοσης), Chen, Gwo-Dong (Επιμελητής έκδοσης), Hirose, Michitaka (Επιμελητής έκδοσης) |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2009.
|
Σειρά: | Lecture Notes in Computer Science,
5670 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Παρόμοια τεκμήρια
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Transactions on Edutainment VIII
Έκδοση: (2012) -
Serious Games, Interaction and Simulation 6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers /
Έκδοση: (2017) -
Technologies for E-Learning and Digital Entertainment Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007. Proceedings /
Έκδοση: (2007) -
Technologies for E-Learning and Digital Entertainment First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006. Proceedings /
Έκδοση: (2006) -
Transactions on Edutainment VI
Έκδοση: (2011)