Agents for Games and Simulations Trends in Techniques, Concepts and Design /

Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. However, the technologies used in game engines and multi-agent platforms are not readily compatible due to some inherent differences in concerns. Where game engines focu...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Dignum, Frank (Editor), Bradshaw, Jeff (Editor), Silverman, Barry (Editor), Doesburg, Willem van (Editor)
Format: Electronic eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg, 2009.
Series:Lecture Notes in Computer Science, 5920
Subjects:
Online Access:Full Text via HEAL-Link

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