Agents for Games and Simulations Trends in Techniques, Concepts and Design /
Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. However, the technologies used in game engines and multi-agent platforms are not readily compatible due to some inherent differences in concerns. Where game engines focu...
Συγγραφή απο Οργανισμό/Αρχή: | SpringerLink (Online service) |
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Άλλοι συγγραφείς: | Dignum, Frank (Επιμελητής έκδοσης), Bradshaw, Jeff (Επιμελητής έκδοσης), Silverman, Barry (Επιμελητής έκδοσης), Doesburg, Willem van (Επιμελητής έκδοσης) |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg,
2009.
|
Σειρά: | Lecture Notes in Computer Science,
5920 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
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