Applications of Evolutionary Computation EvoApplicatons 2010: EvoCOMPLEX, EvoGAMES, EvoIASP, EvoINTELLIGENCE, EvoNUM, and EvoSTOC, Istanbul, Turkey, April 7-9, 2010, Proceedings, Part I /

Evolutionary Computation (EC) techniques are e?cient, nature-inspired me- ods based on the principles of natural evolution and genetics. Due to their - ciency and simple underlying principles, these methods can be used for a diverse rangeofactivitiesincludingproblemsolving,optimization,machinelearni...

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Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Chio, Cecilia Di (Επιμελητής έκδοσης), Cagnoni, Stefano (Επιμελητής έκδοσης), Cotta, Carlos (Επιμελητής έκδοσης), Ebner, Marc (Επιμελητής έκδοσης), Ekárt, Anikó (Επιμελητής έκδοσης), Esparcia-Alcazar, Anna I. (Επιμελητής έκδοσης), Goh, Chi-Keong (Επιμελητής έκδοσης), Merelo, Juan J. (Επιμελητής έκδοσης), Neri, Ferrante (Επιμελητής έκδοσης), Preuß, Mike (Επιμελητής έκδοσης), Togelius, Julian (Επιμελητής έκδοσης), Yannakakis, Georgios N. (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg, 2010.
Σειρά:Lecture Notes in Computer Science, 6024
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • EvoCOMPLEX Contributions
  • Coevolutionary Dynamics of Interacting Species
  • Evolving Individual Behavior in a Multi-agent Traffic Simulator
  • On Modeling and Evolutionary Optimization of Nonlinearly Coupled Pedestrian Interactions
  • Revising the Trade-off between the Number of Agents and Agent Intelligence
  • Sexual Recombination in Self-Organizing Interaction Networks
  • Symbiogenesis as a Mechanism for Building Complex Adaptive Systems: A Review
  • EvoGAMES Contributions
  • Co-evolution of Optimal Agents for the Alternating Offers Bargaining Game
  • Fuzzy Nash-Pareto Equilibrium: Concepts and Evolutionary Detection
  • An Evolutionary Approach for Solving the Rubik’s Cube Incorporating Exact Methods
  • Evolution of Artificial Terrains for Video Games Based on Accessibility
  • Evolving Behaviour Trees for the Commercial Game DEFCON
  • Evolving 3D Buildings for the Prototype Video Game Subversion
  • Finding Better Solutions to the Mastermind Puzzle Using Evolutionary Algorithms
  • Towards a Generic Framework for Automated Video Game Level Creation
  • Search-Based Procedural Content Generation
  • Evolution of Grim Trigger in Prisoner Dilemma Game with Partial Imitation
  • Evolving a Ms. PacMan Controller Using Grammatical Evolution
  • Evolving Bot AI in UnrealTM
  • Evolutionary Algorithm for Generation of Entertaining Shinro Logic Puzzles
  • Social Learning Algorithms Reaching Nash Equilibrium in Symmetric Cournot Games
  • Multiple Overlapping Tiles for Contextual Monte Carlo Tree Search
  • EvoIASP Contributions
  • A CNN Based Algorithm for the Automated Segmentation of Multiple Sclerosis Lesions
  • A Hybrid Evolutionary Algorithm for Bayesian Networks Learning: An Application to Classifier Combination
  • Towards Automated Learning of Object Detectors
  • Markerless Multi-view Articulated Pose Estimation Using Adaptive Hierarchical Particle Swarm Optimisation
  • Hand Posture Recognition Using Real-Time Artificial Evolution
  • Comparing Cellular and Panmictic Genetic Algorithms for Real-Time Object Detection
  • Bloat Free Genetic Programming versus Classification Trees for Identification of Burned Areas in Satellite Imagery
  • Genetic Algorithms for Training Data and Polynomial Optimization in Colorimetric Characterization of Scanners
  • New Genetic Operators in the Fly Algorithm: Application to Medical PET Image Reconstruction
  • Chaotic Hybrid Algorithm and Its Application in Circle Detection
  • Content-Based Image Retrieval of Skin Lesions by Evolutionary Feature Synthesis
  • An Evolutionary Method for Model-Based Automatic Segmentation of Lower Abdomen CT Images for Radiotherapy Planning
  • Evolution of Communicating Individuals
  • Dynamic Data Clustering Using Stochastic Approximation Driven Multi-Dimensional Particle Swarm Optimization
  • Automatic Synthesis of Associative Memories through Genetic Programming: A First Co-evolutionary Approach
  • EvoINTELLIGENCE Contributions
  • A Comparative Study between Genetic Algorithm and Genetic Programming Based Gait Generation Methods for Quadruped Robots
  • Markerless Localization for Blind Users Using Computer Vision and Particle Swarm Optimization
  • Particle Swarm Optimization for Feature Selection in Speaker Verification
  • Scale- and Rotation-Robust Genetic Programming-Based Corner Detectors
  • Self-organized and Evolvable Cognitive Architecture for Intelligent Agents and Multi-Agent Systems
  • EvoNUM Contributions
  • Investigating the Local-Meta-Model CMA-ES for Large Population Sizes
  • Exploiting Evolution for an Adaptive Drift-Robust Classifier in Chemical Sensing
  • Automatically Modeling Hybrid Evolutionary Algorithms from Past Executions
  • Gaussian Adaptation Revisited – An Entropic View on Covariance Matrix Adaptation
  • Parallel Genetic Algorithm on the CUDA Architecture
  • A New Selection Ratio for Large Population Sizes
  • Multi-Objective Probability Collectives
  • Parallel Random Injection Differential Evolution
  • Effect of Spatial Locality on an Evolutionary Algorithm for Multimodal Optimization
  • A Directed Mutation Operator for Real Coded Genetic Algorithms
  • Speedups between ×70 and ×120 for a Generic Local Search (Memetic) Algorithm on a Single GPGPU Chip
  • Advancing Model–Building for Many–Objective Optimization Estimation of Distribution Algorithms
  • Estimation Distribution Differential Evolution
  • Design of Continuous Controllers Using a Multiobjective Differential Evolution Algorithm with Spherical Pruning
  • Parameter Tuning of Evolutionary Algorithms: Generalist vs. Specialist
  • EvoSTOC Contributions
  • Memory Design for Constrained Dynamic Optimization Problems
  • Multi-population Genetic Algorithms with Immigrants Scheme for Dynamic Shortest Path Routing Problems in Mobile Ad Hoc Networks
  • Measuring Fitness Degradation in Dynamic Optimization Problems
  • Handling Undefined Vectors in Expensive Optimization Problems
  • Adaptive Noisy Optimization
  • Noise Analysis Compact Genetic Algorithm.