Fun with Algorithms 5th International Conference, FUN 2010, Ischia, Italy, June 2-4, 2010. Proceedings /

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Boldi, Paolo (Επιμελητής έκδοσης), Gargano, Luisa (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg, 2010.
Σειρά:Lecture Notes in Computer Science, 6099
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a Fun with Algorithms  |h [electronic resource] :  |b 5th International Conference, FUN 2010, Ischia, Italy, June 2-4, 2010. Proceedings /  |c edited by Paolo Boldi, Luisa Gargano. 
264 1 |a Berlin, Heidelberg :  |b Springer Berlin Heidelberg,  |c 2010. 
300 |a IX, 382 p. 120 illus.  |b online resource. 
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490 1 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 6099 
505 0 |a Fun with Olympiad in Algorithmics -- The FUNnest Talks That belong to FUN (Abstract) -- Fun with Games -- Do We Need a Stack to Erase a Component in a Binary Image? -- Kaboozle Is NP-complete, Even in a Strip -- A Hat Trick -- Fun at a Department Store: Data Mining Meets Switching Theory -- Using Cell Phone Keyboards Is ( ) Hard -- Urban Hitchhiking -- A Fun Application of Compact Data Structures to Indexing Geographic Data -- On Table Arrangements, Scrabble Freaks, and Jumbled Pattern Matching -- Cryptographic and Physical Zero-Knowledge Proof: From Sudoku to Nonogram -- A Better Bouncer’s Algorithm -- Tradeoffs in Process Strategy Games with Application in the WDM Reconfiguration Problem -- UNO Is Hard, Even for a Single Player -- Leveling-Up in Heroes of Might and Magic III -- The Magic of a Number System -- Bit-(Parallelism)2: Getting to the Next Level of Parallelism -- An Algorithmic Analysis of the Honey-Bee Game -- Mapping an Unfriendly Subway System -- Cracking Bank PINs by Playing Mastermind -- Computational Complexity of Two-Dimensional Platform Games -- Christmas Gift Exchange Games -- Return of the Boss Problem: Competing Online against a Non-adaptive Adversary -- Managing Change in the Era of the iPhone -- The Computational Complexity of RaceTrack -- Simple Wriggling Is Hard Unless You Are a Fat Hippo -- The Urinal Problem -- Fighting Censorship with Algorithms -- The Complexity of Flood Filling Games -- The Computational Complexity of the Kakuro Puzzle, Revisited -- Symmetric Monotone Venn Diagrams with Seven Curves -- The Feline Josephus Problem -- Scheduling with Bully Selfish Jobs -- O(1)-Time Unsorting by Prefix-Reversals in a Boustrophedon Linked List. 
650 0 |a Computer science. 
650 0 |a Computer communication systems. 
650 0 |a Computer programming. 
650 0 |a Computers. 
650 0 |a Algorithms. 
650 0 |a Computer science  |x Mathematics. 
650 0 |a Artificial intelligence. 
650 1 4 |a Computer Science. 
650 2 4 |a Programming Techniques. 
650 2 4 |a Computer Communication Networks. 
650 2 4 |a Theory of Computation. 
650 2 4 |a Algorithm Analysis and Problem Complexity. 
650 2 4 |a Discrete Mathematics in Computer Science. 
650 2 4 |a Artificial Intelligence (incl. Robotics). 
700 1 |a Boldi, Paolo.  |e editor. 
700 1 |a Gargano, Luisa.  |e editor. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9783642131219 
830 0 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 6099 
856 4 0 |u http://dx.doi.org/10.1007/978-3-642-13122-6  |z Full Text via HEAL-Link 
912 |a ZDB-2-SCS 
912 |a ZDB-2-LNC 
950 |a Computer Science (Springer-11645)