Future Multimedia Networking Third International Workshop, FMN 2010, Kraków, Poland, June 17-18, 2010. Proceedings /

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Zeadally, Sherali (Επιμελητής έκδοσης), Cerqueira, Eduardo (Επιμελητής έκδοσης), Curado, Marília (Επιμελητής έκδοσης), Leszczuk, Mikołaj (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg, 2010.
Σειρά:Lecture Notes in Computer Science, 6157
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Quality of Service (QoS) and Quality of Experience (QoE) Management in Content Centric Networks
  • A QoE Fuzzy Routing Protocol for Wireless Mesh Networks
  • Multimedia Sharing over the Internet from a Mobile Phone
  • Over Provisioning-Centric QoS-Routing Mechanism for the Communication Paradigm of Future Internet 4WARD Proposal
  • Video Quality Assessment in Future Multimedia Networking
  • QoE as a Function of Frame Rate and Resolution Changes
  • How to Build an Objective Model for Packet Loss Effect on High Definition Content Based on SSIM and Subjective Experiments
  • An Edge-Preserving Motion-Compensated Approach for Video Deinterlacing
  • Video Distribution in Future Multimedia Networking
  • Recording and Playout of Multimedia Conferencing Sessions: A Standard Approach
  • Personalized TV Service through Employing Context-Awareness in IPTV/IMS Architecture
  • Extended UPnP Multimedia Content Delivery with an HTTP Proxy
  • Demonstration on Future Multimedia Networking
  • Abare: A Coordinated and Autonomous Framework for Deployment and Management of Wireless Mesh Networks
  • CAPIRE: A Context-Aware Points of Interest REcognition System Using a CBIR Approach
  • Determining QoS in the Video Telephony Service in an IP Environment
  • Strategies for Planning Large Capillarity Broadband Networks Based on ADSL2+ Technology: A Case of Study for QoS-Aware Triple Play Services
  • Efficient Transmission of 3D Video Using MPEG-4 AVC/H.264 Compression Technology
  • Session Level Analysis of P2P Television Traces
  • A Software Architecture for Adapting Virtual Reality Content to Mobile Devices.