Emotion-Oriented Systems The Humaine Handbook /
Emotion pervades human life in general, and human communication in particular, and this sets information technology a challenge. Traditionally, IT has focused on allowing people to accomplish practical tasks efficiently, setting emotion to one side. That was acceptable when technology was a small pa...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg,
2011.
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Σειρά: | Cognitive Technologies,
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Area I – "Theories and Models" of Emotion
- 1.0 Editorial – "Theories and Models"' of Emotion
- 1.1 Emotion – Concepts and Definitions
- 1.2 Emotions in Social Interactions – Unfolding Emotional Experience
- 1.3 Biological and Computational Constraints to Psychological Modelling of Emotion
- Area II – Signals to Signs
- 2.0 Editorial – “Signals to Signs” – Feature Extraction, Recognition and Multimodal Fusion
- 2.1 The Automatic Recognition of Emotions in Speech
- 2.2 Image and Video Processing for Affective Applications
- 2.3 Multimodal Emotion Recognition from Low-Level Cues
- 2.4 Physiological Signals and Their Use in Augmenting Emotion Recognition for Human—Machine Interaction
- Area III – Data and Databases
- 3.0 Editorial – "Data and Databases”
- 3.1 Principles and History
- 3.2 Issues in Data Collection
- 3.3 Issues in Data Labelling
- 3.4 The HUMAINE Database
- Area IV – Emotion in Interaction
- 4.0 Editorial – “Emotion in Interaction"
- 4.1 Fundamentals of Agent Perception and Attention Modelling
- 4.2 Generating Listening Behaviour
- 4.3 Coordinating the Generation of Signs in Multiple Modalities in an Affective Agent
- 4.4 Representing Emotions and Related States in Technological Systems
- 4.5 Embodied Conversational Characters – Representation Formats for Multimodal Communicative Behaviours
- Area V – Emotion in Cognition and Action
- 5.0 Editorial – Emotion in Cognition and Action
- 5.1 A Bottom-Up Investigation of Emotional Modulation in Competitive Scenarios
- 5.2 Novelty Processing and Emotion – Conceptual Developments, Empirical Findings and Virtual Environments
- 5.3 Cognitive Evaluations and Intuitive Appraisals – Can Emotion Models Handle Them Both?
- 5.4 Anticipation and Emotion
- 5.5 Socially Situated Affective Systems
- Area VI – Persuasion and Communication
- 6.0 Editorial – “Persuasion and Communication”
- 6.1 Emotion in Persuasion from a Persuader’s Perspective – A True Marriage Between Cognition and Affect
- 6.2 Approaches to Verbal Persuasion in Intelligent User Interfaces
- 6.3 Non-verbal Persuasion and Communication in an Affective Agent
- 6.4 Computational Humour
- Area VII – Usability
- 7.0 Editorial – “Usability”
- 7.1 The Design and Evaluation Process
- 7.2 Understanding Users and Their Situation
- 7.3 Generating Ideas and Building Prototypes
- 7.4 Evaluation of Affective Interactive Applications
- Area VIII – Ethics and Good Practice
- 8.0 Editorial – "Ethics and Good Practice" – Computers and Forbidden Places – Where Machines May and May Not Go
- 8.1 Principalism – A Method for the Ethics of Emotion-Oriented Machines
- 8.2 The Ethical Distinctiveness of Emotion-Oriented Technology: Four Long-Term Issues
- 8.3 Emotion-Oriented Systems and the Autonomy of Persons
- 8.4 Ethics in Emotion-Oriented Systems: The Challenges for an Ethics Committee
- Glossary
- Index.