Facing the Multicore-Challenge Aspects of New Paradigms and Technologies in Parallel Computing /

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Keller, Rainer (Επιμελητής έκδοσης), Kramer, David (Επιμελητής έκδοσης), Weiss, Jan-Philipp (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2010.
Σειρά:Lecture Notes in Computer Science, 6310
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a Facing the Multicore-Challenge  |h [electronic resource] :  |b Aspects of New Paradigms and Technologies in Parallel Computing /  |c edited by Rainer Keller, David Kramer, Jan-Philipp Weiss. 
264 1 |a Berlin, Heidelberg :  |b Springer Berlin Heidelberg :  |b Imprint: Springer,  |c 2010. 
300 |a X, 156 p. 60 illus.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
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347 |a text file  |b PDF  |2 rda 
490 1 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 6310 
505 0 |a Invited Talks -- Analyzing Massive Social Networks Using Multicore and Multithreaded Architectures -- MareIncognito: A Perspective towards Exascale -- The Natural Parallelism -- Computer Architecture and Parallel Programming -- RapidMind: Portability across Architectures and Its Limitations -- A Majority-Based Control Scheme for Way-Adaptable Caches -- Improved Scalability by Using Hardware-Aware Thread Affinities -- Thread Creation for Self-aware Parallel Systems -- Applications on Multicore -- G-Means Improved for Cell BE Environment -- Parallel 3D Multigrid Methods on the STI Cell BE Architecture -- Applying Classic Feedback Control for Enhancing the Fault-Tolerance of Parallel Pipeline Workflows on Multi-core Systems -- Lattice-Boltzmann Simulation of the Shallow-Water Equations with Fluid-Structure Interaction on Multi- and Manycore Processors -- FPGA vs. Multi-core CPUs vs. GPUs: Hands-On Experience with a Sorting Application -- GPGPU Computing -- Considering GPGPU for HPC Centers: Is it Worth the Effort? -- Real-Time Image Segmentation on a GPU -- Parallel Volume Rendering Implementation on Graphics Cards Using CUDA. 
650 0 |a Computer science. 
650 0 |a Software engineering. 
650 0 |a Algorithms. 
650 0 |a Numerical analysis. 
650 0 |a Computer mathematics. 
650 0 |a Complexity, Computational. 
650 1 4 |a Computer Science. 
650 2 4 |a Numeric Computing. 
650 2 4 |a Software Engineering/Programming and Operating Systems. 
650 2 4 |a Algorithm Analysis and Problem Complexity. 
650 2 4 |a Complexity. 
650 2 4 |a Computational Mathematics and Numerical Analysis. 
700 1 |a Keller, Rainer.  |e editor. 
700 1 |a Kramer, David.  |e editor. 
700 1 |a Weiss, Jan-Philipp.  |e editor. 
710 2 |a SpringerLink (Online service) 
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776 0 8 |i Printed edition:  |z 9783642162329 
830 0 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 6310 
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