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06058nam a22005775i 4500 |
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978-3-642-16607-5 |
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DE-He213 |
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20170124090559.0 |
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101102s2010 gw | s |||| 0|eng d |
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|a 9783642166075
|9 978-3-642-16607-5
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|a 10.1007/978-3-642-16607-5
|2 doi
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|d GrThAP
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|a QA76.76.A65
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|a UNH
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|a UDBD
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|a COM032000
|2 bisacsh
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|a 005.7
|2 23
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|a HCI in Work and Learning, Life and Leisure
|h [electronic resource] :
|b 6th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering, USAB 2010, Klagenfurt, Austria, November 4-5, 2010. Proceedings /
|c edited by Gerhard Leitner, Martin Hitz, Andreas Holzinger.
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg :
|b Imprint: Springer,
|c 2010.
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|a XVIII, 532 p. 144 illus.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 6389
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|a Psychological Factors of HCI -- Mapping the Users’ Problem Solving Strategies in the Participatory Design of Visual Analytics Methods -- User-Centered Design of Preference Elicitation Interfaces for Decision Support -- “Same Same but Different” How Service Contexts of Mobile Technologies Shape Usage Motives and Barriers -- Social Acceptance of Negotiation Support Systems -- e-Health and HCI -- Chances of Increasing Youth Health Awareness through Mobile Wellness Applications -- A Small but Significant Difference – The Role of Gender on Acceptance of Medical Assistive Technologies -- Discount User-Centered e-Health Design: A Quick-but-not-Dirty Method -- Towards a Pattern Language Approach to Sharing Experiences in Healthcare Technology Evaluations -- Enhancing the Quality of Life of Elderly People -- Potential of e-Travel Assistants to Increase Older Adults’ Mobility -- Making the Wii at Home: Game Play by Older People in Sheltered Housing -- Designing for Older People: A Case Study in a Retirement Home -- Supporting Fellow Humans with Special Needs -- User Centered Interaction Design for Mobile Applications Focused on Visually Impaired and Blind People -- E-Learning Accessibility for the Deaf and Hard of Hearing - Practical Examples and Experiences -- Enhancing Digital Inclusion with an English Pseudo-syllabic Keyboard -- Teaching and Virtual/Mobile Learning -- LDS: Computer-Based Lesson Development System for Teaching Computer Science -- Enhancing Virtual Reality Learning Environments with Adaptivity: Lessons Learned -- Mobile Learning and Commuting: Contextual Interview and Design of Mobile Scenarios -- Enhanced and New Methods in HCI Research -- The XAOS Metric – Understanding Visual Complexity as Measure of Usability -- Context Information in Guiding Visual Search: The Role of Color and Orientation -- Exploring the Possibilities of Body Motion Data for Human Computer Interaction Research -- Enabling User Experience with Future Interactive Learning Systems (UXFUL 2010) -- International Workshop on Enabling User Experience with Future Interactive Learning Systems (UXFUL 2010) -- Following the White Rabbit – A Robot Rabbit as Vocabulary Trainer for Beginners of English -- Learning Flow Management and Semantic Data Exchange between Blog-Based Personal Learning Environments -- Educational Complexity: Centrality of Design and Monitoring of the Experience -- Designing Usable Educational Material for English Courses Supported by Mobile Devices -- Enhancing the Learning Experience: Preliminary Framework for User Individual Differences -- Interactive Multimedia Applications (WIMA) -- Scene Segmentation in Artistic Archive Documentaries -- Issues in Designing Novel Applications for Emerging Multimedia Technologies -- Metadata Aggregation for Personalized Music Playlists -- Instant Video Browsing: A Tool for Fast Non-sequential Hierarchical Video Browsing -- An Experimental Investigation of the Akamai Adaptive Video Streaming -- A Social Approach to Image Re-targeting Based on an Interactive Game -- Vicarious Learning with a Digital Educational Game: Eye-Tracking and Survey-Based Evaluation Approaches -- Tutorial -- iPhone/iPad Human Interface Design -- Posters -- On the Paradigm Shift of Search on Mobile Devices: Some Remarks on User Habits -- Leveraging the Semantic Web for Intelligent and Adaptive Education -- Semantic Mash-Up Personal and Pervasive Learning Environments (SMupple) -- Model of a Touchscreen Interaction Benchmark Test Supporting Usability Awareness in Mobile Application Development Process -- Information System User Interface Complexity -- e-Health and HCI -- Technical Expertise and Its Influence on the Acceptance of Future Medical Technologies: What Is Influencing What to Which Extent?.
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|a Computer science.
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|a Health informatics.
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|a Computer communication systems.
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|a Information storage and retrieval.
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|a User interfaces (Computer systems).
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|a Artificial intelligence.
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4 |
|a Computer Science.
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650 |
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|a Information Systems Applications (incl. Internet).
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650 |
2 |
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|a Artificial Intelligence (incl. Robotics).
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650 |
2 |
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|a Information Storage and Retrieval.
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650 |
2 |
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|a User Interfaces and Human Computer Interaction.
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|a Computer Communication Networks.
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650 |
2 |
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|a Health Informatics.
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700 |
1 |
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|a Leitner, Gerhard.
|e editor.
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700 |
1 |
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|a Hitz, Martin.
|e editor.
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700 |
1 |
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|a Holzinger, Andreas.
|e editor.
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
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776 |
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8 |
|i Printed edition:
|z 9783642166068
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830 |
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 6389
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856 |
4 |
0 |
|u http://dx.doi.org/10.1007/978-3-642-16607-5
|z Full Text via HEAL-Link
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912 |
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|a ZDB-2-SCS
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912 |
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|a ZDB-2-LNC
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950 |
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|a Computer Science (Springer-11645)
|