Bao, H., & Hua, W. (2011). Real-Time Graphics Rendering Engine. Springer Berlin Heidelberg : Imprint: Springer.
Chicago Style (17th ed.) CitationBao, Hujun, and Wei Hua. Real-Time Graphics Rendering Engine. Berlin, Heidelberg: Springer Berlin Heidelberg : Imprint: Springer, 2011.
MLA (8th ed.) CitationBao, Hujun, and Wei Hua. Real-Time Graphics Rendering Engine. Springer Berlin Heidelberg : Imprint: Springer, 2011.
Warning: These citations may not always be 100% accurate.