Real-Time Graphics Rendering Engine
"Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics re...
Main Authors: | Bao, Hujun (Author), Hua, Wei (Author) |
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Corporate Author: | SpringerLink (Online service) |
Format: | Electronic eBook |
Language: | English |
Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2011.
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Series: | Advanced Topics in Science and Technology in China,
|
Subjects: | |
Online Access: | Full Text via HEAL-Link |
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