Ludics, Dialogue and Interaction PRELUDE Project - 2006-2009. Revised Selected Papers /

This volume contains the key contributions to workshops and meetings that were held within the context of the PRELUDE project. PRELUDE, an acronym for “Towards Theoretical Pragmatics based on Ludics and Continuation Theory”, ran from November 2006 to November 2009, with funding from the new French N...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Lecomte, Alain (Editor), Tronçon, Samuel (Editor)
Format: Electronic eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg, 2011.
Series:Lecture Notes in Computer Science, 6505
Subjects:
Online Access:Full Text via HEAL-Link
Description
Summary:This volume contains the key contributions to workshops and meetings that were held within the context of the PRELUDE project. PRELUDE, an acronym for “Towards Theoretical Pragmatics based on Ludics and Continuation Theory”, ran from November 2006 to November 2009, with funding from the new French National Agency for Research (ANR). The objective of the project was to develop perspectives on Natural Language Semantics and Pragmatics based on recent developments in Logic and Theoretical Computer Science; the articles shed light on the role of Ludics in the study of speech acts, inferential semantics, game-theoretical frameworks, interactive situations in the dynamics of language, the representation of commitments and interaction, programming web applications, as well as the impact of Ludics on the fundamental concepts of computability.
Physical Description:XIII, 221 p. 33 illus., 1 illus. in color. online resource.
ISBN:9783642192111
ISSN:0302-9743 ;