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02253nam a22005415i 4500 |
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|a 9783642238345
|9 978-3-642-23834-5
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|a 10.1007/978-3-642-23834-5
|2 doi
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|a T385
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|a UML
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|a COM012000
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|a 006.6
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|a Serious Games Development and Applications
|h [electronic resource] :
|b Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings /
|c edited by Minhua Ma, Manuel Fradinho Oliveira, João Madeiras Pereira.
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg,
|c 2011.
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|a X, 147 p. 50 illus., 33 illus. in color.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
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|a text file
|b PDF
|2 rda
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 6944
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|a This book constitutes the refereed proceedings of the Second International Conference on Serious Games Development and Applications, SGDA 2011, held in Lisbon, Portugal, in September 2011.
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|a Computer science.
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|a Artificial intelligence.
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|a Computer graphics.
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|a Image processing.
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|a Education
|x Data processing.
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|a Computer Science.
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|a Computer Graphics.
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|a Image Processing and Computer Vision.
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|a Artificial Intelligence (incl. Robotics).
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|a Computers and Education.
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|a Information Systems Applications (incl. Internet).
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700 |
1 |
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|a Ma, Minhua.
|e editor.
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|a Fradinho Oliveira, Manuel.
|e editor.
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|a Madeiras Pereira, João.
|e editor.
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710 |
2 |
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|a SpringerLink (Online service)
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|t Springer eBooks
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776 |
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|i Printed edition:
|z 9783642238338
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830 |
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 6944
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|u http://dx.doi.org/10.1007/978-3-642-23834-5
|z Full Text via HEAL-Link
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912 |
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|a ZDB-2-SCS
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912 |
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|a ZDB-2-LNC
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950 |
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|a Computer Science (Springer-11645)
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