|
|
|
|
LEADER |
03140nam a22006135i 4500 |
001 |
978-3-642-24500-8 |
003 |
DE-He213 |
005 |
20151204155606.0 |
007 |
cr nn 008mamaa |
008 |
111116s2011 gw | s |||| 0|eng d |
020 |
|
|
|a 9783642245008
|9 978-3-642-24500-8
|
024 |
7 |
|
|a 10.1007/978-3-642-24500-8
|2 doi
|
040 |
|
|
|d GrThAP
|
050 |
|
4 |
|a QA76.9.U83
|
050 |
|
4 |
|a QA76.9.H85
|
072 |
|
7 |
|a UYZG
|2 bicssc
|
072 |
|
7 |
|a COM070000
|2 bisacsh
|
082 |
0 |
4 |
|a 005.437
|2 23
|
082 |
0 |
4 |
|a 4.019
|2 23
|
245 |
1 |
0 |
|a Entertainment Computing – ICEC 2011
|h [electronic resource] :
|b 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. Proceedings /
|c edited by Junia Coutinho Anacleto, Sidney Fels, Nicholas Graham, Bill Kapralos, Magy Saif El-Nasr, Kevin Stanley.
|
264 |
|
1 |
|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg,
|c 2011.
|
300 |
|
|
|a XVI, 477 p. 152 illus., 107 illus. in color.
|b online resource.
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
347 |
|
|
|a text file
|b PDF
|2 rda
|
490 |
1 |
|
|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 6972
|
520 |
|
|
|a This book constitutes the refereed proceedings of the 10th International Conference on Entertainment Computing, ICEC 2011, held in Vancouver, Canada, in October 2011, under the auspices of IFIP. The 20 revised long papers, 18 short papers and 24 poster papers and demos presented were carefully reviewed and selected from 94 initial submissions. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science. The papers are organized in topical sections on story, active games, player experience, camera and 3D, educational entertainment, game development, self and identity, social and mobile entertainment; plus the four categories: demonstrations, posters, workshosp, and tutorial.
|
650 |
|
0 |
|a Computer science.
|
650 |
|
0 |
|a Computer communication systems.
|
650 |
|
0 |
|a User interfaces (Computer systems).
|
650 |
|
0 |
|a Artificial intelligence.
|
650 |
|
0 |
|a Computer graphics.
|
650 |
|
0 |
|a Image processing.
|
650 |
1 |
4 |
|a Computer Science.
|
650 |
2 |
4 |
|a User Interfaces and Human Computer Interaction.
|
650 |
2 |
4 |
|a Computer Graphics.
|
650 |
2 |
4 |
|a Computer Communication Networks.
|
650 |
2 |
4 |
|a Image Processing and Computer Vision.
|
650 |
2 |
4 |
|a Artificial Intelligence (incl. Robotics).
|
700 |
1 |
|
|a Anacleto, Junia Coutinho.
|e editor.
|
700 |
1 |
|
|a Fels, Sidney.
|e editor.
|
700 |
1 |
|
|a Graham, Nicholas.
|e editor.
|
700 |
1 |
|
|a Kapralos, Bill.
|e editor.
|
700 |
1 |
|
|a Saif El-Nasr, Magy.
|e editor.
|
700 |
1 |
|
|a Stanley, Kevin.
|e editor.
|
710 |
2 |
|
|a SpringerLink (Online service)
|
773 |
0 |
|
|t Springer eBooks
|
776 |
0 |
8 |
|i Printed edition:
|z 9783642244995
|
830 |
|
0 |
|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 6972
|
856 |
4 |
0 |
|u http://dx.doi.org/10.1007/978-3-642-24500-8
|z Full Text via HEAL-Link
|
912 |
|
|
|a ZDB-2-SCS
|
912 |
|
|
|a ZDB-2-LNC
|
950 |
|
|
|a Computer Science (Springer-11645)
|