Transactions on Edutainment VII

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storyt...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Pan, Zhigeng (Editor), Cheok, Adrian David (Editor), Müller, Wolfgang (Editor), Chang, Maiga (Editor), Zhang, Mingmin (Editor)
Format: Electronic eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg, 2012.
Series:Lecture Notes in Computer Science, 7145
Subjects:
Online Access:Full Text via HEAL-Link
Description
Summary:This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual human; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.
Physical Description:XIII, 284 p. online resource.
ISBN:9783642290503
ISSN:0302-9743 ;