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02599nam a22005775i 4500 |
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|a 9783642293269
|9 978-3-642-29326-9
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|a 10.1007/978-3-642-29326-9
|2 doi
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|d GrThAP
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|a TJ210.2-211.495
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|a Games, Actions and Social Software
|h [electronic resource] :
|b Multidisciplinary Aspects /
|c edited by Jan van Eijck, Rineke Verbrugge.
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg :
|b Imprint: Springer,
|c 2012.
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|a XIV, 214 p. 15 illus.
|b online resource.
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|a text
|b txt
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|a computer
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|a online resource
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|b PDF
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 7010
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|a Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.
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|a Computer science.
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|a Computer communication systems.
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|a Software engineering.
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|a User interfaces (Computer systems).
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|a Artificial intelligence.
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|a Computer simulation.
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|a Computer Science.
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|a Artificial Intelligence (incl. Robotics).
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|a User Interfaces and Human Computer Interaction.
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|a Simulation and Modeling.
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|a Computer Communication Networks.
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|a Information Systems Applications (incl. Internet).
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|a Software Engineering.
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|a Eijck, Jan van.
|e editor.
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|a Verbrugge, Rineke.
|e editor.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9783642293252
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 7010
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|u http://dx.doi.org/10.1007/978-3-642-29326-9
|z Full Text via HEAL-Link
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|a ZDB-2-SCS
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912 |
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|a ZDB-2-LNC
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|a Computer Science (Springer-11645)
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