Entertainment Computing - ICEC 2012 11th International Conference, ICEC 2012, Bremen, Germany, September 26-29, 2012. Proceedings /

This book constitutes the refereed proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012, held in Bremen, Germany, in September 2012. The 21 full papers, 13 short papers, 16 posters, 8 demos, 4 workshops, 1 tutorial and 3 doctoral consortium submissions presented wer...

Full description

Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Herrlich, Marc (Editor), Malaka, Rainer (Editor), Masuch, Maic (Editor)
Format: Electronic eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2012.
Series:Lecture Notes in Computer Science, 7522
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • story telling
  • serious games (learning and training)
  • self and identity, interactive performance
  • mixed reality and 3D worlds
  • serious games (health and social)
  • player experience
  • tools and methods
  • user interface
  • demonstrations
  • industry demonstration
  • harnessing collective intelligence with games
  • game development and model-driven software development
  • mobile gaming, mobile life – interweaving the virtual and the real
  • exploring the challenges of ethics, privacy and trust in serious gaming
  • open source software for entertainment.