Material Appearance Modeling: A Data-Coherent Approach
One of the most prominent goals of computer graphics is to synthesize imagery indistinguishable in appearance from the real world. This however has been a challenge to achieve due to the complex factors that determine the appearance of objects, as well as the broad range of appearances that a given...
Κύριοι συγγραφείς: | , , |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2013.
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Introduction
- Surface Reflectance Overview
- Efficient SVBRDF acquisition with manifold bootstrapping
- Interactive SVBRDF Modeling from a Single Image
- Overview of Subsurface Light Transport
- Modeling subsurface light transport with the kernel Nystrom method
- Modeling and rendering subsurface scattering using diffusion equations
- Modeling textured translucent materials with lazy solid texture synthesis
- Overview of Material Fabrication
- Fabricating spatially-varying subsurface scattering
- Conclusion.