SpringerLink (Online service), Brooks, A. L., Brahnam, S., & Jain, L. C. (2014). Technologies of Inclusive Well-Being: Serious Games, Alternative Realities, and Play Therapy. Springer Berlin Heidelberg : Imprint: Springer.
Chicago Style (17th ed.) CitationSpringerLink (Online service), Anthony Lewis Brooks, Sheryl Brahnam, and Lakhmi C. Jain. Technologies of Inclusive Well-Being: Serious Games, Alternative Realities, and Play Therapy. Berlin, Heidelberg: Springer Berlin Heidelberg : Imprint: Springer, 2014.
MLA (8th ed.) CitationSpringerLink (Online service), et al. Technologies of Inclusive Well-Being: Serious Games, Alternative Realities, and Play Therapy. Springer Berlin Heidelberg : Imprint: Springer, 2014.
Warning: These citations may not always be 100% accurate.