Virtual, Augmented Reality and Serious Games for Healthcare 1

There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and health...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Ma, Minhua (Επιμελητής έκδοσης), Jain, Lakhmi C. (Επιμελητής έκδοσης), Anderson, Paul (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2014.
Σειρά:Intelligent Systems Reference Library, 68
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 03672nam a22005055i 4500
001 978-3-642-54816-1
003 DE-He213
005 20151030061514.0
007 cr nn 008mamaa
008 140425s2014 gw | s |||| 0|eng d
020 |a 9783642548161  |9 978-3-642-54816-1 
024 7 |a 10.1007/978-3-642-54816-1  |2 doi 
040 |d GrThAP 
050 4 |a Q342 
072 7 |a UYQ  |2 bicssc 
072 7 |a COM004000  |2 bisacsh 
082 0 4 |a 006.3  |2 23 
245 1 0 |a Virtual, Augmented Reality and Serious Games for Healthcare 1  |h [electronic resource] /  |c edited by Minhua Ma, Lakhmi C. Jain, Paul Anderson. 
264 1 |a Berlin, Heidelberg :  |b Springer Berlin Heidelberg :  |b Imprint: Springer,  |c 2014. 
300 |a XVIII, 568 p. 207 illus., 40 illus. in color.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
490 1 |a Intelligent Systems Reference Library,  |x 1868-4394 ;  |v 68 
505 0 |a Applications in Healthcare Education -- Nursing Training, Health Literacy, and Healthy Behaviour -- Applications in Neuropsychology -- Applications in Motor Rehabilitation -- Therapeutic Games aimed at Various Diseases -- Virtual Healing and Restoration. 
520 |a There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia, and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality, or serious games in a variety of medical applications.   This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration.   This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further. 
650 0 |a Engineering. 
650 0 |a Artificial intelligence. 
650 0 |a Computational intelligence. 
650 0 |a Biomedical engineering. 
650 1 4 |a Engineering. 
650 2 4 |a Computational Intelligence. 
650 2 4 |a Biomedical Engineering. 
650 2 4 |a Artificial Intelligence (incl. Robotics). 
700 1 |a Ma, Minhua.  |e editor. 
700 1 |a Jain, Lakhmi C.  |e editor. 
700 1 |a Anderson, Paul.  |e editor. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9783642548154 
830 0 |a Intelligent Systems Reference Library,  |x 1868-4394 ;  |v 68 
856 4 0 |u http://dx.doi.org/10.1007/978-3-642-54816-1  |z Full Text via HEAL-Link 
912 |a ZDB-2-ENG 
950 |a Engineering (Springer-11647)