Hempe, N. (2016). Bridging the Gap between Rendering and Simulation Frameworks: Concepts, Approaches and Applications for Modern Multi-Domain VR Simulation Systems. Springer Fachmedien Wiesbaden : Imprint: Springer Vieweg.
Παραπομπή σε μορφή Chicago (17η εκδ.)Hempe, Nico. Bridging the Gap Between Rendering and Simulation Frameworks: Concepts, Approaches and Applications for Modern Multi-Domain VR Simulation Systems. Wiesbaden: Springer Fachmedien Wiesbaden : Imprint: Springer Vieweg, 2016.
Παραπομπή σε μορφή MLA (8th εκδ.)Hempe, Nico. Bridging the Gap Between Rendering and Simulation Frameworks: Concepts, Approaches and Applications for Modern Multi-Domain VR Simulation Systems. Springer Fachmedien Wiesbaden : Imprint: Springer Vieweg, 2016.
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