Hempe, N. (2016). Bridging the Gap between Rendering and Simulation Frameworks: Concepts, Approaches and Applications for Modern Multi-Domain VR Simulation Systems. Springer Fachmedien Wiesbaden : Imprint: Springer Vieweg.
Chicago Style (17th ed.) CitationHempe, Nico. Bridging the Gap Between Rendering and Simulation Frameworks: Concepts, Approaches and Applications for Modern Multi-Domain VR Simulation Systems. Wiesbaden: Springer Fachmedien Wiesbaden : Imprint: Springer Vieweg, 2016.
MLA (8th ed.) CitationHempe, Nico. Bridging the Gap Between Rendering and Simulation Frameworks: Concepts, Approaches and Applications for Modern Multi-Domain VR Simulation Systems. Springer Fachmedien Wiesbaden : Imprint: Springer Vieweg, 2016.
Warning: These citations may not always be 100% accurate.