Design Science Methodology for Information Systems and Software Engineering
This book provides guidelines for practicing design science in the fields of information systems and software engineering research. A design process usually iterates over two activities: first designing an artifact that improves something for stakeholders, and subsequently empirically investigating...
Κύριος συγγραφέας: | |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2014.
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- I A Framework for Design Science
- 1 What is Design Science?
- 2 Research Goals and Research Questions
- II The Design Cycle
- 3 The Design Cycle
- 4 Stakeholder and Goal Analysis
- 5 Implementation Evaluation and Problem Investigation
- 6 Requirements Specification
- 7 Treatment Validation
- III Theoretical Frameworks
- 8 Conceptual Frameworks
- 9 Scientific Theories
- IV The Empirical Cycle
- 10 The Empirical Cycle
- 11 Research Design
- 12 Descriptive Inference Design
- 13 Statistical Inference Design
- 14 Abductive Inference Design
- 15 Analogic Inference Design
- V Some Research Methods
- 16 A Roadmap of Research Methods
- 17 Observational Case Studies
- 18 Single-case Mechanism Experiments
- 19 Technical Action Research
- 20 Statistical Difference-Making Experiments
- A Checklist for the Design Cycle
- B Checklist for the Empirical Cycle.