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04991nam a2200637 4500 |
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978-3-662-59351-6 |
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DE-He213 |
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20191025131726.0 |
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190426s2019 gw | s |||| 0|eng d |
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|a 9783662593516
|9 978-3-662-59351-6
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|a 10.1007/978-3-662-59351-6
|2 doi
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|a Transactions on Edutainment XV
|h [electronic resource] /
|c edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang, Abdennour El Rhalibi, Kashif Kifayat.
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|a 1st ed. 2019.
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg :
|b Imprint: Springer,
|c 2019.
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|a X, 275 p. 138 illus., 86 illus. in color.
|b online resource.
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|a text
|b txt
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|a computer
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|a Transactions on Edutainment,
|x 1867-7207 ;
|v 11345
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|a Wearable Sensors and Equipment in VR Games: A Review -- A Style Image Confrontation Generation Network Based on Markov Random Field -- A Point Cloud Registration Algorithm Based On 3D-SIFT -- Lip-reading based on deep learning model -- Parameter Estimation of Decaying DC Component via Improved Levenberg-Marquardt Algorithm -- Typing technology of virtual character of animation based on enneagram personality -- The Style-based Automatic Generation System for Xinjiang Carpet Patterns -- Research on teaching experiment of color and Digital color -- Cybersecurity Curriculum Design: A Survey -- Teaching as a Collaborative Practice: Reframing Security Practitioners as Navigators -- Pedagogical Approach to Effective Cybersecurity Teaching -- Choose Your Pwn Adventure: Adding Competition and Storytelling to an Introductory Cybersecurity Course -- A Virtual Classroom for Cybersecurity Education -- The Cyber Security Knowledge Exchange: Working with Employers to produce authentic PBL scenarios and enhance employability -- Virtual Training and Experience System for Public Security Education -- Intelligent Coach Avatar Based Virtual Driving Training -- Multi-Channel Scene Synchronization Strategy in Real Time Rendering -- On the Characteristics of Mise-en-scène in Animated Audio-visual Language -- Human eye tracking based on CNN and Kalman filtering.
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|a This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning. .
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|a Optical data processing.
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|a Education-Data processing.
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|a Application software.
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|a Computer security.
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|a User interfaces (Computer systems).
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1 |
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|a Image Processing and Computer Vision.
|0 http://scigraph.springernature.com/things/product-market-codes/I22021
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|a Computers and Education.
|0 http://scigraph.springernature.com/things/product-market-codes/I24032
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650 |
2 |
4 |
|a Computer Appl. in Social and Behavioral Sciences.
|0 http://scigraph.springernature.com/things/product-market-codes/I23028
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2 |
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|a Systems and Data Security.
|0 http://scigraph.springernature.com/things/product-market-codes/I28060
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2 |
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|a User Interfaces and Human Computer Interaction.
|0 http://scigraph.springernature.com/things/product-market-codes/I18067
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700 |
1 |
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|a Pan, Zhigeng.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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700 |
1 |
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|a Cheok, Adrian David.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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700 |
1 |
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|a Müller, Wolfgang.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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700 |
1 |
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|a Zhang, Mingmin.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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700 |
1 |
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|a El Rhalibi, Abdennour.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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700 |
1 |
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|a Kifayat, Kashif.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
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776 |
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8 |
|i Printed edition:
|z 9783662593509
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776 |
0 |
8 |
|i Printed edition:
|z 9783662593523
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830 |
|
0 |
|a Transactions on Edutainment,
|x 1867-7207 ;
|v 11345
|
856 |
4 |
0 |
|u https://doi.org/10.1007/978-3-662-59351-6
|z Full Text via HEAL-Link
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912 |
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|a ZDB-2-SCS
|
912 |
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|a ZDB-2-LNC
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950 |
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|a Computer Science (Springer-11645)
|