Transactions on Edutainment XV
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storyt...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , , , , , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2019.
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Έκδοση: | 1st ed. 2019. |
Σειρά: | Transactions on Edutainment,
11345 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Wearable Sensors and Equipment in VR Games: A Review
- A Style Image Confrontation Generation Network Based on Markov Random Field
- A Point Cloud Registration Algorithm Based On 3D-SIFT
- Lip-reading based on deep learning model
- Parameter Estimation of Decaying DC Component via Improved Levenberg-Marquardt Algorithm
- Typing technology of virtual character of animation based on enneagram personality
- The Style-based Automatic Generation System for Xinjiang Carpet Patterns
- Research on teaching experiment of color and Digital color
- Cybersecurity Curriculum Design: A Survey
- Teaching as a Collaborative Practice: Reframing Security Practitioners as Navigators
- Pedagogical Approach to Effective Cybersecurity Teaching
- Choose Your Pwn Adventure: Adding Competition and Storytelling to an Introductory Cybersecurity Course
- A Virtual Classroom for Cybersecurity Education
- The Cyber Security Knowledge Exchange: Working with Employers to produce authentic PBL scenarios and enhance employability
- Virtual Training and Experience System for Public Security Education
- Intelligent Coach Avatar Based Virtual Driving Training
- Multi-Channel Scene Synchronization Strategy in Real Time Rendering
- On the Characteristics of Mise-en-scène in Animated Audio-visual Language
- Human eye tracking based on CNN and Kalman filtering.