Fuzzy and Multiobjective Games for Conflict Resolution

This book presents some of the most important concepts in noncooperative games and cooperative games and introduces as well the latest advances in the new field of game theory in fuzzy and multiobjective environments. Several game representations and solution concepts are introduced which take the a...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Nishizaki, Ichiro (Συγγραφέας, http://id.loc.gov/vocabulary/relators/aut), Sakawa, Masatoshi (http://id.loc.gov/vocabulary/relators/aut)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Heidelberg : Physica-Verlag HD : Imprint: Physica, 2001.
Έκδοση:1st ed. 2001.
Σειρά:Studies in Fuzziness and Soft Computing, 64
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Περιγραφή
Περίληψη:This book presents some of the most important concepts in noncooperative games and cooperative games and introduces as well the latest advances in the new field of game theory in fuzzy and multiobjective environments. Several game representations and solution concepts are introduced which take the amgiguity and the multiplicity of objectives into consideration. The book also demonstrates the computational methods applied for obtaining the solutions. The reader can learn much about fuzzy and multiobjective games for conflict resolution in most realistic settings without prior mathematical sophistication.
Φυσική περιγραφή:XIII, 258 p. online resource.
ISBN:9783790818307
ISSN:1434-9922 ;
DOI:10.1007/978-3-7908-1830-7