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03436nam a2200601 4500 |
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978-3-7908-1830-7 |
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DE-He213 |
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20191026021311.0 |
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130504s2001 gw | s |||| 0|eng d |
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|a 9783790818307
|9 978-3-7908-1830-7
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|a 10.1007/978-3-7908-1830-7
|2 doi
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|d GrThAP
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|a T57-57.97
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|a PBW
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|a MAT003000
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|a PBW
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|a 519
|2 23
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|a Nishizaki, Ichiro.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
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|a Fuzzy and Multiobjective Games for Conflict Resolution
|h [electronic resource] /
|c by Ichiro Nishizaki, Masatoshi Sakawa.
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|a 1st ed. 2001.
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264 |
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|a Heidelberg :
|b Physica-Verlag HD :
|b Imprint: Physica,
|c 2001.
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300 |
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|a XIII, 258 p.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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1 |
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|a Studies in Fuzziness and Soft Computing,
|x 1434-9922 ;
|v 64
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|a 1. Introduction -- 2. Fundamentals of two-person noncooperative games and person cooperative games -- 3. Multiobjective fuzzy two-person zero-sum games -- 4. Multiobjective fuzzy two-person non-zero-sum games -- 5. Fuzzy n-person cooperative games -- 6. Multiobjective n-erson cooperative games -- References.
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|a This book presents some of the most important concepts in noncooperative games and cooperative games and introduces as well the latest advances in the new field of game theory in fuzzy and multiobjective environments. Several game representations and solution concepts are introduced which take the amgiguity and the multiplicity of objectives into consideration. The book also demonstrates the computational methods applied for obtaining the solutions. The reader can learn much about fuzzy and multiobjective games for conflict resolution in most realistic settings without prior mathematical sophistication.
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|a Applied mathematics.
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|a Engineering mathematics.
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|a Economic theory.
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|a Artificial intelligence.
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|a Operations research.
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|a Decision making.
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|a Combinatorics.
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1 |
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|a Applications of Mathematics.
|0 http://scigraph.springernature.com/things/product-market-codes/M13003
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650 |
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|a Economic Theory/Quantitative Economics/Mathematical Methods.
|0 http://scigraph.springernature.com/things/product-market-codes/W29000
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650 |
2 |
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|a Artificial Intelligence.
|0 http://scigraph.springernature.com/things/product-market-codes/I21000
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650 |
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|a Operations Research/Decision Theory.
|0 http://scigraph.springernature.com/things/product-market-codes/521000
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650 |
2 |
4 |
|a Combinatorics.
|0 http://scigraph.springernature.com/things/product-market-codes/M29010
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700 |
1 |
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|a Sakawa, Masatoshi.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
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776 |
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|i Printed edition:
|z 9783790824810
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776 |
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|i Printed edition:
|z 9783790813609
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776 |
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|i Printed edition:
|z 9783662003640
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830 |
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|a Studies in Fuzziness and Soft Computing,
|x 1434-9922 ;
|v 64
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856 |
4 |
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|u https://doi.org/10.1007/978-3-7908-1830-7
|z Full Text via HEAL-Link
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912 |
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|a ZDB-2-ENG
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912 |
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|a ZDB-2-BAE
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950 |
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|a Engineering (Springer-11647)
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