Agent-Based Modeling Meets Gaming Simulation

This collection of excellent papers cultivates a new perspective on agent-based social system sciences, gaming simulation, and their hybridization. Most of the papers included here were presented in the special session titled Agent-Based Modeling Meets Gaming Simulation at ISAGA2003, the 34th annual...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Arai, Kiyoshi (Editor), Deguchi, Hiroshi (Editor), Matsui, Hiroyuki (Editor)
Format: Electronic eBook
Language:English
Published: Tokyo : Springer Japan, 2005.
Series:Springer Series on Agent Based Social Systems ; 2
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • Agent-Based Modeling Meets Gaming Simulation: Perspective on Future Collaborations
  • A Horizon of Simulation and Gaming: Difficulties and Expectations of Facilitating Science, Technology, and Practice
  • The U-Mart Project: New Research and Education Program for Market Mechanism
  • The Gaming of Firm Strategy in High-Tech Industry: Human Agents and Artificial Intelligence Agents Intermingled in a Simulation Model
  • Simulation Analysis Using the Garbage Can Model for Designing a Citizen Participation System for Comprehensive Municipal Planning
  • Exploring Business Gaming Strategies by Learning Agents
  • Business Simulator Development Cycle with Both Human and Computer Players
  • Analyzing Barnga Gaming Simulation Using an Agent-Based Model
  • User Type Identification in Virtual Worlds
  • A Model for Collusive Tendering Based on a Multiagent Approach
  • An Agent-Based Simulation Model of Disruptive Technologies
  • Agent-Based Simulation on the Diffusion of Research and Development for Environmentally Conscious Products
  • Evaluation of the Dealings Form in an Artificial Fruit and Vegetable Market II.