Playable Cities The City as a Digital Playground /

This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Nijholt, Anton (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Singapore : Springer Singapore : Imprint: Springer, 2017.
Σειρά:Gaming Media and Social Effects,
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Introduction to Playable Cities
  • Creative Tourism, Social Tourism and Playful Smart Cities
  • Playful Urban Interventions
  • Game Engine in Urban Planning and Citizen Participation
  • Thirdplaceness
  • Mischief Humor in Playable Cities
  • Digital Cartography for Playable Cities
  • Development of Pervasive Games
  • Urban Game: Operation Noose
  • Engaging with the City through Urban Data Games
  • Experimentation and Playfulness.