Digital Childhoods Technologies and Children's Everyday Lives /

This book highlights the multiple ways that digital technologies are being used in everyday contexts at home and school, in communities, and across diverse activities, from play to web searching, to talking to family members who are far away. The book helps readers understand the diverse practices e...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Danby, Susan J. (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Fleer, Marilyn (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Davidson, Christina (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Hatzigianni, Maria (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Singapore : Springer Singapore : Imprint: Springer, 2018.
Έκδοση:1st ed. 2018.
Σειρά:International Perspectives on Early Childhood Education and Development, 22
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Introduction
  • 1 Digital childhoods across contexts and countries
  • Section 1 Social affordances across time and space in digital contexts
  • 2 How families use of video communication technologies during intergenerational SKYPE
  • 3 Digital bridges between home and preschool: Theorising conceptually inclusive practice in digital environments
  • 4 Digital participation among children in rural areas
  • 5 Producing contexts for young children's digital technology use: Web searching during Adult-Child interactions at home and preschool
  • Section 2 Emotionality, play and digital engagement
  • 6 Electronic Gaming: Associations with self-regulation, emotional difficulties and academic performances
  • 7 Children's collaborative learning in science scaffolded by iPads
  • 8 Digital play and learning in the home: Families' perspective
  • 9 Rules of Engagement: Family rules on young children's access to and use of technologies
  • 10 Hacking Toys and Remixing Media: Integrating maker literacies into early childhood
  • Section 3 Societal tools for thinking, learning and communicating differently
  • 11 Supporting whole child development in the digital age
  • 12 Digital narratives and young children
  • 13 Teaching visual arts with digital technologies
  • 14 Learning literacy: Engaging with print and digital texts in the first year of school
  • 15 Digital tools to support children's speech and language skill
  • 16 Digital games in the early childhood classroom: Theoretical and practical considerations
  • 17 From play to interplay: A young child's use of multiple technologies in the social organisation of a pretend telephone conversation.