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02489nam a22005175i 4500 |
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171014s2017 si | s |||| 0|eng d |
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|a 9789811067532
|9 978-981-10-6753-2
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|a 10.1007/978-981-10-6753-2
|2 doi
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|a QA76.76.A65
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|a Game Theory and Applications
|h [electronic resource] :
|b 3rd Joint China-Dutch Workshop and 7th China Meeting, GTA 2016, Fuzhou, China, November 20-23, 2016, Revised Selected Papers /
|c edited by Deng-Feng Li, Xiao-Guang Yang, Marc Uetz, Gen-Jiu Xu.
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|a Singapore :
|b Springer Singapore :
|b Imprint: Springer,
|c 2017.
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|a XV, 369 p. 30 illus.
|b online resource.
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|a text
|b txt
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|a computer
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|a Communications in Computer and Information Science,
|x 1865-0929 ;
|v 758
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|a This volume constitutes the refereed post-conference proceedings of the 3rd Joint China-Dutch Workshop on Game Theory and Applications and the 7th China Meeting on Game Theory and Applications, GTA 2016, held in Fuzhou, China, in November 2016. The 25 revised full papers presented were carefully reviewed and selected from 60 full paper submissions. They deal with a broad range of topics in the areas of non-cooperative and cooperative games, non-cooperative and cooperative games under uncertainty and their applications.
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|a Computer science.
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|a Application software.
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|a Game theory.
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|a Computer Science.
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|a Computer Appl. in Social and Behavioral Sciences.
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|a Game Theory, Economics, Social and Behav. Sciences.
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|a Big Data.
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|a Li, Deng-Feng.
|e editor.
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|a Yang, Xiao-Guang.
|e editor.
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|a Uetz, Marc.
|e editor.
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|a Xu, Gen-Jiu.
|e editor.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9789811067525
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|a Communications in Computer and Information Science,
|x 1865-0929 ;
|v 758
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|u http://dx.doi.org/10.1007/978-981-10-6753-2
|z Full Text via HEAL-Link
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|a ZDB-2-SCS
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|a Computer Science (Springer-11645)
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