VR, Simulations and Serious Games for Education

This book introduces state-of-the-art research on simulation and serious games for education. Based partially on work presented at the 3rd Asia-Europe Symposium on Simulation and Serious Games (3rd AESSSG) held in Zhuhai, China as part of the 2016 ACM SIGGRAPH International Conference on Virtual-Rea...

Full description

Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Cai, Yiyu (Editor, http://id.loc.gov/vocabulary/relators/edt), van Joolingen, Wouter (Editor, http://id.loc.gov/vocabulary/relators/edt), Walker, Zachary (Editor, http://id.loc.gov/vocabulary/relators/edt)
Format: Electronic eBook
Language:English
Published: Singapore : Springer Singapore : Imprint: Springer, 2019.
Edition:1st ed. 2019.
Series:Gaming Media and Social Effects,
Subjects:
Online Access:Full Text via HEAL-Link

Similar Items