Real-Time Visual Effects for Game Programming
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have y...
Main Authors: | , , , |
---|---|
Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Singapore :
Springer Singapore : Imprint: Springer,
2015.
|
Series: | Gaming Media and Social Effects,
|
Subjects: | |
Online Access: | Full Text via HEAL-Link |
Table of Contents:
- Basic Concepts of Visual Effects
- Water and Bubbles
- Smoke
- Fire and Ice
- Fluid Interaction
- Real-Time Visual Effects Programming.