Games-To-Teach or Games-To-Learn Unlocking the Power of Digital Game-Based Learning Through Performance /

The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning t...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Chee, Yam San (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Singapore : Springer Singapore : Imprint: Springer, 2016.
Έκδοση:1st ed. 2016.
Σειρά:Gaming Media and Social Effects,
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Introduction
  • Games-to-teach or games-to-learn: What’s the difference and why it matters
  • Theory of game-based learning as performance
  • Statecraft X: Learning governance by governing
  • Legends of Alkhimia: Engaging in scientific inquiry by being a chemist
  • Escape from Centauri 7: Reifying electromagnetic forces through simulation
  • Game-based learning and the challenges of school reform
  • Conclusion: Future prospects and educational opportunities.