State-of-the-Art and Future Directions of Smart Learning
This book provides an archival forum for researchers, academics, practitioners and industry professionals interested and/or engaged in reforming teaching and learning methods by transforming today’s learning environments into smart learning environments. It will facilitate opportunities for discussi...
Συγγραφή απο Οργανισμό/Αρχή: | |
---|---|
Άλλοι συγγραφείς: | , , , , , , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Singapore :
Springer Singapore : Imprint: Springer,
2016.
|
Σειρά: | Lecture Notes in Educational Technology,
|
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Influencing Metacognition in a Traditional Classroom Environment through Learning Analytics
- Predicting Newcomer Integration in Online Knowledge Communities by Automated Dialog Analysis
- SCALE: A Competence Analytics Framework
- VAT-RUBARS: A Visualization and Analytical Tool for a Rule-Based Recommender System to Support Teachers in a Learner-Centered Learning Approach
- Improving Learning Style Identification by Considering Different Weights of Behavior Patterns Using Particle Swarm Optimization
- Designing Mobile Games for Improving Self-esteem in Children with ADHD
- Smart Classroom 2.0 for the Next Generation of Science Learning in Taiwan
- Software-Defined Networking (SDN)-Based Network Services for Smart Learning Environment: The Role of SDN in Smart Competence Learning Analytics platform (SCALE)
- Design of Theoretical Model for Smart Learning
- AlecsoApps: Toward Empowering Mobile Applications Development in the Arab World
- Designing Creativity Developing Activities and Studying the Effects on Students in Web-based Learning Environments
- Towards a Learning Ecosystem to Support Flipped Classroom: A Conceptual Framework and Early Results
- Historical Overview of Adaptive Elearning Approaches Focusing on the Underlying Pedagogy
- Using the Hybrid Social Learning Network to Explore Concepts, Practices, Designs and Smart Services for Networked Professional Learning
- Quantitative Analysis of Newcomer Integration in MMORPG Communities
- Designing a Learning Recommender System by Incorporating Resource Association Analysis and Social Interaction Computing
- Investigating Students' Blogging Activity in Project-Based Learning Settings
- How Video Usage Styles Affect Student Engagement? Implications for Video-Based Learning Environments
- Student Engagement Pattern in Wiki and Moodle-based Learning Environments. A Case Study on Romania
- Integrating Motivational Techniques into Learning Management Systems
- A Proposed Model for Creating Authentic Learning Objects for Indigenous Learners
- An Embodied Design with Collective Intelligence for Creating Interactive Video Lectures
- Collaborative Learning through Creative Video Composition on Distributed User Interfaces
- Students’ Learning Environments for Distance International Collaboration
- The Impact of Assigned Roles and Cross-age Peer Tutors on Knowledge Elaboration, Knowledge Convergence, and Group Performance in Synchronous Online Learning Environment
- Towards Non-Intrusive Assessment in Dialogue-based Intelligent Tutoring Systems
- May I Peer-Review Your Web Design Project?
- ICT Architecture for Supporting Elder Employees to Make Conscious Decisions under Time Pressure
- Study on Teacher-Student Interaction in Flipped Classroom Based on Video Annotation Learning Platform
- Design and Implementation of Self-Regulated Learning Achievement: Attracting Students to Perform More Practice with Educational Mobile Apps
- MUSIX: Learning Analytics in Music Teaching
- Metric Based Approach for Selecting the Game Genre to Model Personality
- Towards a Generic E-Assessment Process: Using Cloud Computing
- Public Key Infrastructure for E-Assessment
- Reflection on Design-based Research: Challenges and Future Direction
- Optimal Composition of E-learning Personalization ResourcesMOOCs in Higher Education – Flipped Classroom or a New Smart Learning Model?
- Enhancing Employability through E-learning Communities: from Myth to Reality
- Performance Augmentation through Ubiquitous and Adaptive Learning and Work Environments
- Peer Review from Teachers’ Perspective Comparing Five E-Business Learning Scenarios in Higher Education
- Metrics for Automated Review Classification: What Review Data Show
- What Peer-Review Systems Can Learn from Online Rating Sites
- Peer-Review Support in a Virtual Learning Environment
- Grading Open Ended Questions in an Educational Setting, via Non-Exclusive Peer-Evaluation
- A Wiki-based Approach to Computer Assisted Translation for Collaborative Language Learning
- Integrating Rich Learning Applications in LMS
- Three Uses of the Online Social Programming Training System: On Nature and Purpose of Spreading Algorithmic Problem Solving
- Semi-automatic Annotation of MOOC Forum Posts
- Virtual Social Spaces for Practice and Experience Sharing
- The Open Courses Project at the Eastern Macedonia and Thrace Institute of Technology
- Discovering Interesting Patterns in an E-learning System
- Involving Learners in Content Analysis to Empower a Community of Inquiry
- The Graphical Visualization of Semantically Related Papers and Concepts
- A Tutorial on Machine Learning in Educational Science
- A Smart Environment Supporting the Creation of Juxtaposed Videos for Learning
- An Interactive Video-Based Learning Environment Supporting Learning Analytics: Insights Obtained from Analyzing Learner Activity Data
- Investigating Determinants of Video-Based Learning Acceptance
- Visualization Improvement in Learning Analytics Using Semantic Enrichment. .