Simulation and modeling of virtual human and physical interaction

This research work aims to develop a virtual environment appropriate for interactive (real-time) simulations of medical and surgical interventions. These simulations have many applications including training of surgeons, planning of interventions (for rehearsal and for the validation of a therapy) o...

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Κύριος συγγραφέας: Κομνηνός, Χαράλαμπος
Άλλοι συγγραφείς: Μουστάκας, Kωνσταντίνος
Μορφή: Thesis
Γλώσσα:English
Έκδοση: 2019
Θέματα:
Διαθέσιμο Online:http://hdl.handle.net/10889/12162
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spelling nemertes-10889-121622022-09-05T05:39:17Z Simulation and modeling of virtual human and physical interaction Προσομοίωση και μοντελοποίηση εικονικού ανθρώπου και φυσική αλληλεπίδραση Κομνηνός, Χαράλαμπος Μουστάκας, Kωνσταντίνος Σγάρμπας, Κυριάκος Komninos, Charalampos Medical simulation Real-time Interactive simulation Deformation accuracy Ιατρική προσομοίωση Πραγματικού χρόνου Διαδραστική προσομοίωση Ακρίβεια παραμορφώσεων 616.025 This research work aims to develop a virtual environment appropriate for interactive (real-time) simulations of medical and surgical interventions. These simulations have many applications including training of surgeons, planning of interventions (for rehearsal and for the validation of a therapy) or providing assistance during a real surgery. Nevertheless, in order to obtain an accurate and realistic simulation of a procedure, we have to simulate with precision the deformation of anatomical structures and the interactions between rigid medical devices and soft tissues. In addition, the simulation must be interactive and computed in real-time to keep the gesture of the physician in the loop of the simulation. The main goal of this research work is to design a simulation which combines a high level of accuracy for the deformations with low level of computation time. First, we present the Co-rotational FEM method which is based on finite element methods (FEM) and computes the biomechanics of anatomical soft tissues. Second, we analyse the dynamic equations of the deformable bodies and we present the Lagrange multipliers approach which handles the interactions in our virtual environment. Due to the fact that visual feedback is not enough, physicians use haptic feedback for guidance. For this reason, we analyse the key concepts of the algorithms dedicated to real-time haptic rendering. Furthermore, we present a detailed analysis of our implementation including a system of human organs such as: lungs, bronchus, diaphragm and thorac, which the user can interact with, in real-time. Finally, we report the results derived from conducted experiments which prove the validity of our application. We propose future work that will establish medical simulation in the field of medicine. Η παρούσα εργασία αποσκοπεί στη δημιουργία ενός εικονικού περιβάλλοντος κατάλληλου για διαδραστικές (πραγματικού χρόνου) προσομοιώσεις ιατρικών και χειρουργικών επεμβάσεων. Οι προσομοιώσεις αυτές έχουν πολλές εφαρμογές όπως η εξάσκηση και η εκπαίδευση χειρούργων, ο σχεδιασμός της επέμβασης (για δοκιμή και για αξιολόγηση μιας θεραπείας), η καθοδήγηση κατά τη διάρκεια μιας πραγματικής επέμβασης. Ωστόσο, για να έχουμε μία ρεαλιστική προσομοίωση μιας διαδικασίας θα πρέπει να προσομοιώσουμε με ακρίβεια την παραμόρφωση των ανατομικών δομών και των αλληλεπιδράσεων μεταξύ άκαμπτων ιατρικών εργαλείων και μαλακών ιστών. Επιπρόσθετα, η προσομοίωση πρέπει να είναι διαδραστική και να εκτελείται σε πραγματικό χρόνο για να υπάρχει συγχρονισμός μεταξύ των κινήσεων του χρήστη και του οπτικού αποτελέσματος στο εικονικό περιβάλλον. Ο κύριος στόχος της εργασίας είναι να σχεδιάσουμε μία προσομοίωση που να συνδυάζει ένα υψηλό επίπεδο ακρίβειας των παραμορφώσεων με χαμηλό υπολογιστικό κόστος. 2019-05-24T16:43:40Z 2019-05-24T16:43:40Z 2019-02-18 Thesis http://hdl.handle.net/10889/12162 en 0 application/pdf
institution UPatras
collection Nemertes
language English
topic Medical simulation
Real-time
Interactive simulation
Deformation accuracy
Ιατρική προσομοίωση
Πραγματικού χρόνου
Διαδραστική προσομοίωση
Ακρίβεια παραμορφώσεων
616.025
spellingShingle Medical simulation
Real-time
Interactive simulation
Deformation accuracy
Ιατρική προσομοίωση
Πραγματικού χρόνου
Διαδραστική προσομοίωση
Ακρίβεια παραμορφώσεων
616.025
Κομνηνός, Χαράλαμπος
Simulation and modeling of virtual human and physical interaction
description This research work aims to develop a virtual environment appropriate for interactive (real-time) simulations of medical and surgical interventions. These simulations have many applications including training of surgeons, planning of interventions (for rehearsal and for the validation of a therapy) or providing assistance during a real surgery. Nevertheless, in order to obtain an accurate and realistic simulation of a procedure, we have to simulate with precision the deformation of anatomical structures and the interactions between rigid medical devices and soft tissues. In addition, the simulation must be interactive and computed in real-time to keep the gesture of the physician in the loop of the simulation. The main goal of this research work is to design a simulation which combines a high level of accuracy for the deformations with low level of computation time. First, we present the Co-rotational FEM method which is based on finite element methods (FEM) and computes the biomechanics of anatomical soft tissues. Second, we analyse the dynamic equations of the deformable bodies and we present the Lagrange multipliers approach which handles the interactions in our virtual environment. Due to the fact that visual feedback is not enough, physicians use haptic feedback for guidance. For this reason, we analyse the key concepts of the algorithms dedicated to real-time haptic rendering. Furthermore, we present a detailed analysis of our implementation including a system of human organs such as: lungs, bronchus, diaphragm and thorac, which the user can interact with, in real-time. Finally, we report the results derived from conducted experiments which prove the validity of our application. We propose future work that will establish medical simulation in the field of medicine.
author2 Μουστάκας, Kωνσταντίνος
author_facet Μουστάκας, Kωνσταντίνος
Κομνηνός, Χαράλαμπος
format Thesis
author Κομνηνός, Χαράλαμπος
author_sort Κομνηνός, Χαράλαμπος
title Simulation and modeling of virtual human and physical interaction
title_short Simulation and modeling of virtual human and physical interaction
title_full Simulation and modeling of virtual human and physical interaction
title_fullStr Simulation and modeling of virtual human and physical interaction
title_full_unstemmed Simulation and modeling of virtual human and physical interaction
title_sort simulation and modeling of virtual human and physical interaction
publishDate 2019
url http://hdl.handle.net/10889/12162
work_keys_str_mv AT komnēnoscharalampos simulationandmodelingofvirtualhumanandphysicalinteraction
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