Simulation and modeling of virtual human and physical interaction
This research work aims to develop a virtual environment appropriate for interactive (real-time) simulations of medical and surgical interventions. These simulations have many applications including training of surgeons, planning of interventions (for rehearsal and for the validation of a therapy) o...
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Διαθέσιμο Online: | http://hdl.handle.net/10889/12162 |
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nemertes-10889-121622022-09-05T05:39:17Z Simulation and modeling of virtual human and physical interaction Προσομοίωση και μοντελοποίηση εικονικού ανθρώπου και φυσική αλληλεπίδραση Κομνηνός, Χαράλαμπος Μουστάκας, Kωνσταντίνος Σγάρμπας, Κυριάκος Komninos, Charalampos Medical simulation Real-time Interactive simulation Deformation accuracy Ιατρική προσομοίωση Πραγματικού χρόνου Διαδραστική προσομοίωση Ακρίβεια παραμορφώσεων 616.025 This research work aims to develop a virtual environment appropriate for interactive (real-time) simulations of medical and surgical interventions. These simulations have many applications including training of surgeons, planning of interventions (for rehearsal and for the validation of a therapy) or providing assistance during a real surgery. Nevertheless, in order to obtain an accurate and realistic simulation of a procedure, we have to simulate with precision the deformation of anatomical structures and the interactions between rigid medical devices and soft tissues. In addition, the simulation must be interactive and computed in real-time to keep the gesture of the physician in the loop of the simulation. The main goal of this research work is to design a simulation which combines a high level of accuracy for the deformations with low level of computation time. First, we present the Co-rotational FEM method which is based on finite element methods (FEM) and computes the biomechanics of anatomical soft tissues. Second, we analyse the dynamic equations of the deformable bodies and we present the Lagrange multipliers approach which handles the interactions in our virtual environment. Due to the fact that visual feedback is not enough, physicians use haptic feedback for guidance. For this reason, we analyse the key concepts of the algorithms dedicated to real-time haptic rendering. Furthermore, we present a detailed analysis of our implementation including a system of human organs such as: lungs, bronchus, diaphragm and thorac, which the user can interact with, in real-time. Finally, we report the results derived from conducted experiments which prove the validity of our application. We propose future work that will establish medical simulation in the field of medicine. Η παρούσα εργασία αποσκοπεί στη δημιουργία ενός εικονικού περιβάλλοντος κατάλληλου για διαδραστικές (πραγματικού χρόνου) προσομοιώσεις ιατρικών και χειρουργικών επεμβάσεων. Οι προσομοιώσεις αυτές έχουν πολλές εφαρμογές όπως η εξάσκηση και η εκπαίδευση χειρούργων, ο σχεδιασμός της επέμβασης (για δοκιμή και για αξιολόγηση μιας θεραπείας), η καθοδήγηση κατά τη διάρκεια μιας πραγματικής επέμβασης. Ωστόσο, για να έχουμε μία ρεαλιστική προσομοίωση μιας διαδικασίας θα πρέπει να προσομοιώσουμε με ακρίβεια την παραμόρφωση των ανατομικών δομών και των αλληλεπιδράσεων μεταξύ άκαμπτων ιατρικών εργαλείων και μαλακών ιστών. Επιπρόσθετα, η προσομοίωση πρέπει να είναι διαδραστική και να εκτελείται σε πραγματικό χρόνο για να υπάρχει συγχρονισμός μεταξύ των κινήσεων του χρήστη και του οπτικού αποτελέσματος στο εικονικό περιβάλλον. Ο κύριος στόχος της εργασίας είναι να σχεδιάσουμε μία προσομοίωση που να συνδυάζει ένα υψηλό επίπεδο ακρίβειας των παραμορφώσεων με χαμηλό υπολογιστικό κόστος. 2019-05-24T16:43:40Z 2019-05-24T16:43:40Z 2019-02-18 Thesis http://hdl.handle.net/10889/12162 en 0 application/pdf |
institution |
UPatras |
collection |
Nemertes |
language |
English |
topic |
Medical simulation Real-time Interactive simulation Deformation accuracy Ιατρική προσομοίωση Πραγματικού χρόνου Διαδραστική προσομοίωση Ακρίβεια παραμορφώσεων 616.025 |
spellingShingle |
Medical simulation Real-time Interactive simulation Deformation accuracy Ιατρική προσομοίωση Πραγματικού χρόνου Διαδραστική προσομοίωση Ακρίβεια παραμορφώσεων 616.025 Κομνηνός, Χαράλαμπος Simulation and modeling of virtual human and physical interaction |
description |
This research work aims to develop a virtual environment appropriate for interactive (real-time) simulations of medical and surgical interventions. These simulations have many applications including training of surgeons, planning of interventions (for rehearsal and for the validation of a therapy) or providing assistance during a real surgery. Nevertheless, in order to obtain an accurate and realistic simulation of a procedure, we have to simulate with precision the deformation of anatomical structures and the interactions between rigid medical devices and soft tissues. In addition, the simulation must be interactive and computed in real-time to keep the gesture of the
physician in the loop of the simulation. The main goal of this research work is to design a simulation which combines a high level of accuracy for the deformations with low level of computation time.
First, we present the Co-rotational FEM method which is based on finite element methods (FEM) and computes the biomechanics of anatomical soft
tissues. Second, we analyse the dynamic equations of the deformable bodies and we present the Lagrange multipliers approach which handles the
interactions in our virtual environment. Due to the fact that visual feedback is not enough, physicians use haptic feedback for guidance. For this reason, we analyse the key concepts of the algorithms dedicated to real-time haptic rendering. Furthermore, we present a detailed analysis of our implementation including a system of human organs such as: lungs, bronchus, diaphragm and thorac, which the user can interact with, in real-time. Finally, we report the results derived from conducted experiments which prove
the validity of our application. We propose future work that will establish medical simulation in the field of medicine. |
author2 |
Μουστάκας, Kωνσταντίνος |
author_facet |
Μουστάκας, Kωνσταντίνος Κομνηνός, Χαράλαμπος |
format |
Thesis |
author |
Κομνηνός, Χαράλαμπος |
author_sort |
Κομνηνός, Χαράλαμπος |
title |
Simulation and modeling of virtual human and physical interaction |
title_short |
Simulation and modeling of virtual human and physical interaction |
title_full |
Simulation and modeling of virtual human and physical interaction |
title_fullStr |
Simulation and modeling of virtual human and physical interaction |
title_full_unstemmed |
Simulation and modeling of virtual human and physical interaction |
title_sort |
simulation and modeling of virtual human and physical interaction |
publishDate |
2019 |
url |
http://hdl.handle.net/10889/12162 |
work_keys_str_mv |
AT komnēnoscharalampos simulationandmodelingofvirtualhumanandphysicalinteraction AT komnēnoscharalampos prosomoiōsēkaimontelopoiēsēeikonikouanthrōpoukaiphysikēallēlepidrasē |
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1771297143906107392 |