Enter the serious e-scape room : a cost-effective serious game model for deep and meaningful e-learning
Escape rooms are a phenomenon that has taken the world by storm in the last decade. Simultaneously Virtual Reality is a promising technology for innovation in education, training and e-learning. Combining these two concepts, this paper outlines a new model for designing serious games in virtual real...
| Main Authors: | , , |
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| Other Authors: | |
| Language: | English |
| Published: |
IEEE
2021
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| Subjects: | |
| Online Access: | http://hdl.handle.net/10889/15371 |