Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality

An object of immeasurable value is stored in an ancient ascetic community. Equipped with the relic “Panagia Paramythea Code”, an old map, you are invited to dress as a pilgrim, explore the monastery and communicate with virtual monks and workers in a quest to uncover the hidden treasure. To reach yo...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Mystakidis, Stylianos, Fragkaki, Maria, Hatzilygeroudis, Ioannis
Άλλοι συγγραφείς: Μυστακίδης, Στυλιανός
Γλώσσα:English
Έκδοση: IATED 2021
Θέματα:
Διαθέσιμο Online:http://hdl.handle.net/10889/15377
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record_format dspace
spelling nemertes-10889-153772022-09-05T14:09:30Z Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality - Mystakidis, Stylianos Fragkaki, Maria Hatzilygeroudis, Ioannis Μυστακίδης, Στυλιανός Φραγκάκη, Μαρία Χατζηλυγερούδης, Ιωάννης Serious games Virtual reality Mount Athos Gamification Religious education Orthodox theology Game-based learning Instructional design Virtual worlds Opensim Παιχνίδια σοβαρού σκοπού Εικονική πραγματικότητα Άθως Παιχνιδοποίηση Παιγνιώδης μάθηση Εκπαιδευτικός σχεδιασμός Εικονικοί κόσμοι An object of immeasurable value is stored in an ancient ascetic community. Equipped with the relic “Panagia Paramythea Code”, an old map, you are invited to dress as a pilgrim, explore the monastery and communicate with virtual monks and workers in a quest to uncover the hidden treasure. To reach your goal, you are invited to explore four cardinal virtues; love, faith, patience and repentance through the lives of respective saints. In the process you will encounter unanticipated expressions of applied spirituality to reach your goal. In this paper we present the instructional design process of an interactive serious game in a 3D virtual reality environment developed for religious education. Its purpose is to help participants experience and learn about essential aspects of the Eastern Orthodox Christian faith and spirituality in an entertaining and engaging way that increases their curiosity. There have been calls for a paradigm shift in religious education from a closed, narrow, and unreflective practice pattern towards new, open, progressive approaches that take modern educational methods into account. Eastern Orthodox Christian theology addresses not just the mind but also the heart or nous, the existential centre of man. According to the Orthodox spirituality, the way humans can approach, know and meet God is only through personal experience. This makes immersive experiential learning a suitable medium for Orthodox Christian religious education. In the design of the game we took into account the fact that the structure of the game itself carries a fundamental ethical message and so it should reflect the values that are to be demonstrated in the game. Moreover, in this paper we describe how we addressed the main challenge of this project; the creative alignment synthesis required during the game design process. More specific, the learning experience merges and aligns harmonically multiple layers: philosophical - theological (ethical values, behavior paradigms), pedagogical - instructional, game mechanics, dynamics and aesthetics in a 3D virtual immersive environment. 2021-10-18T11:19:13Z 2021-10-18T11:19:13Z 2020-07 http://hdl.handle.net/10889/15377 en application/pdf IATED
institution UPatras
collection Nemertes
language English
topic Serious games
Virtual reality
Mount Athos
Gamification
Religious education
Orthodox theology
Game-based learning
Instructional design
Virtual worlds
Opensim
Παιχνίδια σοβαρού σκοπού
Εικονική πραγματικότητα
Άθως
Παιχνιδοποίηση
Παιγνιώδης μάθηση
Εκπαιδευτικός σχεδιασμός
Εικονικοί κόσμοι
spellingShingle Serious games
Virtual reality
Mount Athos
Gamification
Religious education
Orthodox theology
Game-based learning
Instructional design
Virtual worlds
Opensim
Παιχνίδια σοβαρού σκοπού
Εικονική πραγματικότητα
Άθως
Παιχνιδοποίηση
Παιγνιώδης μάθηση
Εκπαιδευτικός σχεδιασμός
Εικονικοί κόσμοι
Mystakidis, Stylianos
Fragkaki, Maria
Hatzilygeroudis, Ioannis
Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality
description An object of immeasurable value is stored in an ancient ascetic community. Equipped with the relic “Panagia Paramythea Code”, an old map, you are invited to dress as a pilgrim, explore the monastery and communicate with virtual monks and workers in a quest to uncover the hidden treasure. To reach your goal, you are invited to explore four cardinal virtues; love, faith, patience and repentance through the lives of respective saints. In the process you will encounter unanticipated expressions of applied spirituality to reach your goal. In this paper we present the instructional design process of an interactive serious game in a 3D virtual reality environment developed for religious education. Its purpose is to help participants experience and learn about essential aspects of the Eastern Orthodox Christian faith and spirituality in an entertaining and engaging way that increases their curiosity. There have been calls for a paradigm shift in religious education from a closed, narrow, and unreflective practice pattern towards new, open, progressive approaches that take modern educational methods into account. Eastern Orthodox Christian theology addresses not just the mind but also the heart or nous, the existential centre of man. According to the Orthodox spirituality, the way humans can approach, know and meet God is only through personal experience. This makes immersive experiential learning a suitable medium for Orthodox Christian religious education. In the design of the game we took into account the fact that the structure of the game itself carries a fundamental ethical message and so it should reflect the values that are to be demonstrated in the game. Moreover, in this paper we describe how we addressed the main challenge of this project; the creative alignment synthesis required during the game design process. More specific, the learning experience merges and aligns harmonically multiple layers: philosophical - theological (ethical values, behavior paradigms), pedagogical - instructional, game mechanics, dynamics and aesthetics in a 3D virtual immersive environment.
author2 Μυστακίδης, Στυλιανός
author_facet Μυστακίδης, Στυλιανός
Mystakidis, Stylianos
Fragkaki, Maria
Hatzilygeroudis, Ioannis
author Mystakidis, Stylianos
Fragkaki, Maria
Hatzilygeroudis, Ioannis
author_sort Mystakidis, Stylianos
title Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality
title_short Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality
title_full Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality
title_fullStr Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality
title_full_unstemmed Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality
title_sort stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality
publisher IATED
publishDate 2021
url http://hdl.handle.net/10889/15377
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