Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality
An object of immeasurable value is stored in an ancient ascetic community. Equipped with the relic “Panagia Paramythea Code”, an old map, you are invited to dress as a pilgrim, explore the monastery and communicate with virtual monks and workers in a quest to uncover the hidden treasure. To reach yo...
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nemertes-10889-153772022-09-05T14:09:30Z Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality - Mystakidis, Stylianos Fragkaki, Maria Hatzilygeroudis, Ioannis Μυστακίδης, Στυλιανός Φραγκάκη, Μαρία Χατζηλυγερούδης, Ιωάννης Serious games Virtual reality Mount Athos Gamification Religious education Orthodox theology Game-based learning Instructional design Virtual worlds Opensim Παιχνίδια σοβαρού σκοπού Εικονική πραγματικότητα Άθως Παιχνιδοποίηση Παιγνιώδης μάθηση Εκπαιδευτικός σχεδιασμός Εικονικοί κόσμοι An object of immeasurable value is stored in an ancient ascetic community. Equipped with the relic “Panagia Paramythea Code”, an old map, you are invited to dress as a pilgrim, explore the monastery and communicate with virtual monks and workers in a quest to uncover the hidden treasure. To reach your goal, you are invited to explore four cardinal virtues; love, faith, patience and repentance through the lives of respective saints. In the process you will encounter unanticipated expressions of applied spirituality to reach your goal. In this paper we present the instructional design process of an interactive serious game in a 3D virtual reality environment developed for religious education. Its purpose is to help participants experience and learn about essential aspects of the Eastern Orthodox Christian faith and spirituality in an entertaining and engaging way that increases their curiosity. There have been calls for a paradigm shift in religious education from a closed, narrow, and unreflective practice pattern towards new, open, progressive approaches that take modern educational methods into account. Eastern Orthodox Christian theology addresses not just the mind but also the heart or nous, the existential centre of man. According to the Orthodox spirituality, the way humans can approach, know and meet God is only through personal experience. This makes immersive experiential learning a suitable medium for Orthodox Christian religious education. In the design of the game we took into account the fact that the structure of the game itself carries a fundamental ethical message and so it should reflect the values that are to be demonstrated in the game. Moreover, in this paper we describe how we addressed the main challenge of this project; the creative alignment synthesis required during the game design process. More specific, the learning experience merges and aligns harmonically multiple layers: philosophical - theological (ethical values, behavior paradigms), pedagogical - instructional, game mechanics, dynamics and aesthetics in a 3D virtual immersive environment. 2021-10-18T11:19:13Z 2021-10-18T11:19:13Z 2020-07 http://hdl.handle.net/10889/15377 en application/pdf IATED |
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collection |
Nemertes |
language |
English |
topic |
Serious games Virtual reality Mount Athos Gamification Religious education Orthodox theology Game-based learning Instructional design Virtual worlds Opensim Παιχνίδια σοβαρού σκοπού Εικονική πραγματικότητα Άθως Παιχνιδοποίηση Παιγνιώδης μάθηση Εκπαιδευτικός σχεδιασμός Εικονικοί κόσμοι |
spellingShingle |
Serious games Virtual reality Mount Athos Gamification Religious education Orthodox theology Game-based learning Instructional design Virtual worlds Opensim Παιχνίδια σοβαρού σκοπού Εικονική πραγματικότητα Άθως Παιχνιδοποίηση Παιγνιώδης μάθηση Εκπαιδευτικός σχεδιασμός Εικονικοί κόσμοι Mystakidis, Stylianos Fragkaki, Maria Hatzilygeroudis, Ioannis Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality |
description |
An object of immeasurable value is stored in an ancient ascetic community. Equipped with the relic “Panagia Paramythea Code”, an old map, you are invited to dress as a pilgrim, explore the monastery and communicate with virtual monks and workers in a quest to uncover the hidden treasure. To reach your goal, you are invited to explore four cardinal virtues; love, faith, patience and repentance through the lives of respective saints. In the process you will encounter unanticipated expressions of applied spirituality to reach your goal. In this paper we present the instructional design process of an interactive serious game in a 3D virtual reality environment developed for religious education. Its purpose is to help participants experience and learn about essential aspects of the Eastern Orthodox Christian faith and spirituality in an entertaining and engaging way that increases their curiosity. There have been calls for a paradigm shift in religious education from a closed, narrow, and unreflective practice pattern towards new, open, progressive approaches that take modern educational methods into account. Eastern Orthodox Christian theology addresses not just the mind but also the heart or nous, the existential centre of man. According to the Orthodox spirituality, the way humans can approach, know and meet God is only through personal experience. This makes immersive experiential learning a suitable medium for Orthodox Christian religious education. In the design of the game we took into account the fact that the structure of the game itself carries a fundamental ethical message and so it should reflect the values that are to be demonstrated in the game. Moreover, in this paper we describe how we addressed the main challenge of this project; the creative alignment synthesis required during the game design process. More specific, the learning experience merges and aligns harmonically multiple layers: philosophical - theological (ethical values, behavior paradigms), pedagogical - instructional, game mechanics, dynamics and aesthetics in a 3D virtual immersive environment. |
author2 |
Μυστακίδης, Στυλιανός |
author_facet |
Μυστακίδης, Στυλιανός Mystakidis, Stylianos Fragkaki, Maria Hatzilygeroudis, Ioannis |
author |
Mystakidis, Stylianos Fragkaki, Maria Hatzilygeroudis, Ioannis |
author_sort |
Mystakidis, Stylianos |
title |
Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality |
title_short |
Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality |
title_full |
Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality |
title_fullStr |
Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality |
title_full_unstemmed |
Stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality |
title_sort |
stairway to heaven : instructional design alignment in a serious game for experiential religious education in virtual reality |
publisher |
IATED |
publishDate |
2021 |
url |
http://hdl.handle.net/10889/15377 |
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