Generating 3D indoor environments with consistent styles
In the current Master thesis, we address the scene generation task, with our main focus being on indoor scenes synthesis. Existing approaches pose the scene generation task as a layout creation problem. Namely the task is to populate a scene with a set of labelled bounding boxes that correspond to a...
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Γλώσσα: | English |
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2022
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Διαθέσιμο Online: | https://hdl.handle.net/10889/24050 |