Design and development of a location-based game in a contemporary art museum

Nowadays we can receive a big amount of information just without leaving our own house thanks to Internet, in fact, if our passion for art is not very high, can create us the same feeling see a painting in a museum than in a computer screen. That is why museums and exhibitions are beginning to use o...

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Bibliographic Details
Main Author: Loya, Eduardo Rodríguez
Other Authors: Αβούρης, Νικόλαος
Format: Thesis
Language:English
Published: 2016
Subjects:
Online Access:http://hdl.handle.net/10889/9575
Description
Summary:Nowadays we can receive a big amount of information just without leaving our own house thanks to Internet, in fact, if our passion for art is not very high, can create us the same feeling see a painting in a museum than in a computer screen. That is why museums and exhibitions are beginning to use other tactics to attract people and make them have a good time, as engaging museum visitors through game playing. Mobile technologies play an increasingly important role in our lives, so that it is reasonable that new ideas come up to take advantage of this technology. An interesting example is the collaborative location-based mobile games that have the great advantage that they can be used for both entertainment and learning. This will be our purpose during this document, to create a location-based game for visitors of a contemporary art museum, the Museum of Contemporary Art in Thessaloniki. We will name this game “Taggling”.