Design and development of a location-based game in a contemporary art museum
Nowadays we can receive a big amount of information just without leaving our own house thanks to Internet, in fact, if our passion for art is not very high, can create us the same feeling see a painting in a museum than in a computer screen. That is why museums and exhibitions are beginning to use o...
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nemertes-10889-95752022-09-06T05:13:17Z Design and development of a location-based game in a contemporary art museum Loya, Eduardo Rodríguez Αβούρης, Νικόλαος Παλιουράς, Βασίλειος Location-based games Mobile games 794.815 25 Ηλεκτρονικά παιχνίδια Nowadays we can receive a big amount of information just without leaving our own house thanks to Internet, in fact, if our passion for art is not very high, can create us the same feeling see a painting in a museum than in a computer screen. That is why museums and exhibitions are beginning to use other tactics to attract people and make them have a good time, as engaging museum visitors through game playing. Mobile technologies play an increasingly important role in our lives, so that it is reasonable that new ideas come up to take advantage of this technology. An interesting example is the collaborative location-based mobile games that have the great advantage that they can be used for both entertainment and learning. This will be our purpose during this document, to create a location-based game for visitors of a contemporary art museum, the Museum of Contemporary Art in Thessaloniki. We will name this game “Taggling”. -- 2016-09-20T10:56:57Z 2016-09-20T10:56:57Z 2016-06-15 Thesis http://hdl.handle.net/10889/9575 en 0 application/pdf |
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English |
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Location-based games Mobile games 794.815 25 Ηλεκτρονικά παιχνίδια |
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Location-based games Mobile games 794.815 25 Ηλεκτρονικά παιχνίδια Loya, Eduardo Rodríguez Design and development of a location-based game in a contemporary art museum |
description |
Nowadays we can receive a big amount of information just without leaving our own house thanks to Internet, in fact, if our passion for art is not very high, can create us the same feeling see a painting in a museum than in a computer screen. That is why museums and exhibitions are beginning to use other tactics to attract people and make them have a good time, as engaging museum visitors through game playing. Mobile technologies play an increasingly important role in our lives, so that it is reasonable that new ideas come up to take advantage of this technology. An interesting example is the collaborative location-based mobile games that have the great advantage that they can be used for both entertainment and learning. This will be our purpose during this document, to create a location-based game for visitors of a contemporary art museum, the Museum of Contemporary Art in Thessaloniki. We will name this game “Taggling”. |
author2 |
Αβούρης, Νικόλαος |
author_facet |
Αβούρης, Νικόλαος Loya, Eduardo Rodríguez |
format |
Thesis |
author |
Loya, Eduardo Rodríguez |
author_sort |
Loya, Eduardo Rodríguez |
title |
Design and development of a location-based game in a contemporary art museum |
title_short |
Design and development of a location-based game in a contemporary art museum |
title_full |
Design and development of a location-based game in a contemporary art museum |
title_fullStr |
Design and development of a location-based game in a contemporary art museum |
title_full_unstemmed |
Design and development of a location-based game in a contemporary art museum |
title_sort |
design and development of a location-based game in a contemporary art museum |
publishDate |
2016 |
url |
http://hdl.handle.net/10889/9575 |
work_keys_str_mv |
AT loyaeduardorodriguez designanddevelopmentofalocationbasedgameinacontemporaryartmuseum |
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