1004879.pdf

How can videogames portray love and loss? »Games and Bereavement« answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for vid...

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Γλώσσα:English
Έκδοση: transcript Verlag 2019
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spelling oapen-20.500.12657-252132021-11-10T07:56:58Z Games and Bereavement Harrer, Sabine Media & Communications Media Computer Games Media Aesthetics Media Studies bic Book Industry Communication::J Society & social sciences::JF Society & culture: general::JFD Media studies How can videogames portray love and loss? »Games and Bereavement« answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for videogames to include grievers into game development. Overall, she explores how videogames can be used as contemporary medium for personal storytelling. 2019-04-25 23:55 2020-03-17 03:00:34 2020-04-01T10:30:41Z 2020-04-01T10:30:41Z 2018-10-15 book 1004879 OCN: 1100532598 9783839444153 http://library.oapen.org/handle/20.500.12657/25213 eng Edition Medienwissenschaft application/pdf n/a 1004879.pdf transcript Verlag 101989 b30a6210-768f-42e6-bb84-0e6306590b5c b818ba9d-2dd9-4fd7-a364-7f305aef7ee9 9783839444153 Knowledge Unlatched (KU) Bielefeld, Germany 101989 KU Select 2018: HSS Frontlist Books Knowledge Unlatched open access
institution OAPEN
collection DSpace
language English
description How can videogames portray love and loss? »Games and Bereavement« answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for videogames to include grievers into game development. Overall, she explores how videogames can be used as contemporary medium for personal storytelling.
title 1004879.pdf
spellingShingle 1004879.pdf
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title_full_unstemmed 1004879.pdf
title_sort 1004879.pdf
publisher transcript Verlag
publishDate 2019
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