1004722.pdf

Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motiva...

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Έκδοση: transcript Verlag 2019
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spelling oapen-20.500.12657-253742021-11-10T08:10:32Z Games and Rules Suter, Beat Kocher, Mela Bauer, René Media & Communications Games Video Games Media Media Studies Game Studies Game Design Ludology Narratology Motivation Game Mechanics Ergodic Systems Aporia and Epiphany Computer Games Media Aesthetics Media Art bic Book Industry Communication::J Society & social sciences::JF Society & culture: general::JFD Media studies Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world. 2019-03-27 23:55 2020-03-17 03:00:34 2020-04-01T10:36:28Z 2020-04-01T10:36:28Z 2019-03-15 book 1004722 OCN: 1100490603 9783839443040 http://library.oapen.org/handle/20.500.12657/25374 eng Edition Medienwissenschaft application/pdf n/a 1004722.pdf transcript Verlag http://dx.doi.org/10.14361/9783839443040 101981 http://dx.doi.org/10.14361/9783839443040 b30a6210-768f-42e6-bb84-0e6306590b5c b818ba9d-2dd9-4fd7-a364-7f305aef7ee9 9783839443040 Knowledge Unlatched (KU) Bielefeld, Germany 101981 KU Select 2018: HSS Frontlist Books Knowledge Unlatched open access
institution OAPEN
collection DSpace
language English
description Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world.
title 1004722.pdf
spellingShingle 1004722.pdf
title_short 1004722.pdf
title_full 1004722.pdf
title_fullStr 1004722.pdf
title_full_unstemmed 1004722.pdf
title_sort 1004722.pdf
publisher transcript Verlag
publishDate 2019
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