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oapen-20.500.12657-559002022-06-02T03:19:27Z Chapter At the Intersection of Art, Architecture and Archaeology: 3D Virtualization and Contemporary Heritage Maschner, Herbert D. G. López-Menchero Bendicho, Víctor Manuel Hervás Herrera, Miguel Ángel Du Vernay, Jeffrey Lureau, Aurelia Bart McLeod, James Archaeology Architecture 3D Virtualization We are at a global transition where disciplines from art to computer engineering intersect in the realm of global digital heritage. This has been facilitated by the development of desktop high-speed computing, inexpensive photogrammetry software, and digital photography. These technologies, and the tools to make them useful both in the lab and on the web, require the appropriate integration of technical skill, artistic license, archaeological background knowledge, and architectural realities. 2022-06-01T12:08:16Z 2022-06-01T12:08:16Z 2018 chapter ONIX_20220601_9788864537078_83 2704-5846 9788864537078 https://library.oapen.org/handle/20.500.12657/55900 eng Proceedings e report application/pdf Attribution 4.0 International 13948.pdf https://books.fupress.com/doi/capitoli/9788864537078_8 Firenze University Press 10.36253/978-88-6453-707-8.08 10.36253/978-88-6453-707-8.08 bf65d21a-78e5-4ba2-983a-dbfa90962870 9788864537078 118 7 Florence open access
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We are at a global transition where disciplines from art to computer engineering intersect in the realm of global digital heritage. This has been facilitated by the development of desktop high-speed computing, inexpensive photogrammetry software, and digital photography. These technologies, and the tools to make them useful both in the lab and on the web, require the appropriate integration of technical skill, artistic license, archaeological background knowledge, and architectural realities.
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