10_36253_978-88-5518-646-9_06.pdf

The chapter focuses on the design of a 360° video, paying attention also to accessibility issues. After having justified the decision to adopt the ADDIE model to manage the design process, it illustrates the five phases of the model, showing the workflow going from the design to the use of the 360°...

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Γλώσσα:Italian
Έκδοση: Firenze University Press 2022
Διαθέσιμο Online:https://books.fupress.com/doi/capitoli/978-88-5518-646-9_6
id oapen-20.500.12657-60396
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spelling oapen-20.500.12657-603962024-03-27T14:14:57Z Chapter Dalla progettazione alla fruizione di un video a 360° Luzzi, Damiana design of a 360° video ADDIE model didactic context storyboards accessibility thema EDItEUR::A The Arts The chapter focuses on the design of a 360° video, paying attention also to accessibility issues. After having justified the decision to adopt the ADDIE model to manage the design process, it illustrates the five phases of the model, showing the workflow going from the design to the use of the 360° video, illustrating the template for the analysis of the didactic context and the various storyboards that are functional to the design. 2022-12-22T16:06:51Z 2022-12-22T16:06:51Z 2022 chapter ONIX_20221222_9788855186469_58 2704-5919 9788855186469 https://library.oapen.org/handle/20.500.12657/60396 ita Studi e saggi application/pdf Attribution 4.0 International 10_36253_978-88-5518-646-9_06.pdf https://books.fupress.com/doi/capitoli/978-88-5518-646-9_6 Firenze University Press 10.36253/978-88-5518-646-9.06 The chapter focuses on the design of a 360° video, paying attention also to accessibility issues. After having justified the decision to adopt the ADDIE model to manage the design process, it illustrates the five phases of the model, showing the workflow going from the design to the use of the 360° video, illustrating the template for the analysis of the didactic context and the various storyboards that are functional to the design. 10.36253/978-88-5518-646-9.06 bf65d21a-78e5-4ba2-983a-dbfa90962870 9788855186469 241 12 Florence open access
institution OAPEN
collection DSpace
language Italian
description The chapter focuses on the design of a 360° video, paying attention also to accessibility issues. After having justified the decision to adopt the ADDIE model to manage the design process, it illustrates the five phases of the model, showing the workflow going from the design to the use of the 360° video, illustrating the template for the analysis of the didactic context and the various storyboards that are functional to the design.
title 10_36253_978-88-5518-646-9_06.pdf
spellingShingle 10_36253_978-88-5518-646-9_06.pdf
title_short 10_36253_978-88-5518-646-9_06.pdf
title_full 10_36253_978-88-5518-646-9_06.pdf
title_fullStr 10_36253_978-88-5518-646-9_06.pdf
title_full_unstemmed 10_36253_978-88-5518-646-9_06.pdf
title_sort 10_36253_978-88-5518-646-9_06.pdf
publisher Firenze University Press
publishDate 2022
url https://books.fupress.com/doi/capitoli/978-88-5518-646-9_6
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