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oapen-20.500.12657-603992024-03-27T14:14:57Z Chapter Il video a 360° come supporto didattico. Un caso di studio nell’insegnamento di Analisi Sensoriale degli Alimenti MONTELEONE, ERMINIO PIERGUIDI, LAPO 360 video technology-enhanced learning higher education sensory science thema EDItEUR::J Society and Social Sciences::JN Education The chapter presents a case study based on the design, development, and testing of an interactive 360° video applied to the teaching of Sensory Analysis of Food at the University of Florence. The case study describes the design of 360° video storyboards and the creation of the video by the use of 360° cameras for reproducing a sensory laboratory environment. Video enrichment with Vivista, an educational software allowing lecturers to embed interaction points (e.g. quizzes, texts, images) within the 360° videos is also described. Different immersive modalities for the use of the videos with students in different contexts are described and discussed. The chapter concludes with a reflection on the opportunities that 360° videos may provide to university students for practice and experience. 2022-12-22T16:06:56Z 2022-12-22T16:06:56Z 2022 chapter ONIX_20221222_9788855186469_61 2704-5919 9788855186469 https://library.oapen.org/handle/20.500.12657/60399 ita Studi e saggi application/pdf Attribution 4.0 International 10_36253_978-88-5518-646-9_11.pdf https://books.fupress.com/doi/capitoli/978-88-5518-646-9_11 Firenze University Press 10.36253/978-88-5518-646-9.11 The chapter presents a case study based on the design, development, and testing of an interactive 360° video applied to the teaching of Sensory Analysis of Food at the University of Florence. The case study describes the design of 360° video storyboards and the creation of the video by the use of 360° cameras for reproducing a sensory laboratory environment. Video enrichment with Vivista, an educational software allowing lecturers to embed interaction points (e.g. quizzes, texts, images) within the 360° videos is also described. Different immersive modalities for the use of the videos with students in different contexts are described and discussed. The chapter concludes with a reflection on the opportunities that 360° videos may provide to university students for practice and experience. 10.36253/978-88-5518-646-9.11 bf65d21a-78e5-4ba2-983a-dbfa90962870 9788855186469 241 8 Florence open access
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OAPEN
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Italian
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The chapter presents a case study based on the design, development, and testing of an interactive 360° video applied to the teaching of Sensory Analysis of Food at the University of Florence. The case study describes the design of 360° video storyboards and the creation of the video by the use of 360° cameras for reproducing a sensory laboratory environment. Video enrichment with Vivista, an educational software allowing lecturers to embed interaction points (e.g. quizzes, texts, images) within the 360° videos is also described. Different immersive modalities for the use of the videos with students in different contexts are described and discussed. The chapter concludes with a reflection on the opportunities that 360° videos may provide to university students for practice and experience.
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10_36253_978-88-5518-646-9_11.pdf
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10_36253_978-88-5518-646-9_11.pdf
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10_36253_978-88-5518-646-9_11.pdf
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10_36253_978-88-5518-646-9_11.pdf
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10_36253_978-88-5518-646-9_11.pdf
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10_36253_978-88-5518-646-9_11.pdf
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10_36253_978-88-5518-646-9_11.pdf
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publisher |
Firenze University Press
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publishDate |
2022
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url |
https://books.fupress.com/doi/capitoli/978-88-5518-646-9_11
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1799945276263235584
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