978-3-031-35593-6.pdf

This open access book presents a collection of papers focusing on current 3D research challenges in the domain of digital cultural heritage. 3D technologies find considerable use within the field of cultural heritage at the beginning of the 21st century, for example in the areas of data acquisition,...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Γλώσσα:English
Έκδοση: Springer Nature 2023
Διαθέσιμο Online:https://link.springer.com/978-3-031-35593-6
id oapen-20.500.12657-75405
record_format dspace
spelling oapen-20.500.12657-754052023-08-15T02:32:09Z 3D Research Challenges in Cultural Heritage III Ioannides, Marinos Patias, Petros 3D Digitization Digital Cultural Heritage IIIF 3D Digital Documentation 3D Quality Model 2D/3D Interoperability Extended Reality Virtual Reality Photogrammetry Digital Twin 3D Data bic Book Industry Communication::U Computing & information technology::UN Databases::UNH Information retrieval bic Book Industry Communication::U Computing & information technology::UY Computer science::UYT Image processing bic Book Industry Communication::U Computing & information technology::UB Information technology: general issues This open access book presents a collection of papers focusing on current 3D research challenges in the domain of digital cultural heritage. 3D technologies find considerable use within the field of cultural heritage at the beginning of the 21st century, for example in the areas of data acquisition, modeling, archiving in local repositories, harvesting in digital libraries and their long-term preservation. This volume put emphasis on a number of challenges facing 3D research in the 2D/3D digitization of tangible objects and their transformation to digital/virtual/memory twins; the interplay of geometry, semantics and the recovery and management of knowledge in digital cultural heritage; the handling of 3D data via the Cloud on the Internet and mobile devices; the presentation of cultural heritage content in 3D to the general public; and the 3D reproduction of cultural heritage objects from virtual to real. 2023-08-14T15:56:02Z 2023-08-14T15:56:02Z 2023 book ONIX_20230814_9783031355936_28 9783031355936 9783031355929 https://library.oapen.org/handle/20.500.12657/75405 eng Lecture Notes in Computer Science application/pdf n/a 978-3-031-35593-6.pdf https://link.springer.com/978-3-031-35593-6 Springer Nature Springer International Publishing 10.1007/978-3-031-35593-6 10.1007/978-3-031-35593-6 6c6992af-b843-4f46-859c-f6e9998e40d5 3983007a-5726-4f1e-b9df-3fbc771f2916 9783031355936 9783031355929 Springer International Publishing 13125 157 Cham [...] European Commission European Union open access
institution OAPEN
collection DSpace
language English
description This open access book presents a collection of papers focusing on current 3D research challenges in the domain of digital cultural heritage. 3D technologies find considerable use within the field of cultural heritage at the beginning of the 21st century, for example in the areas of data acquisition, modeling, archiving in local repositories, harvesting in digital libraries and their long-term preservation. This volume put emphasis on a number of challenges facing 3D research in the 2D/3D digitization of tangible objects and their transformation to digital/virtual/memory twins; the interplay of geometry, semantics and the recovery and management of knowledge in digital cultural heritage; the handling of 3D data via the Cloud on the Internet and mobile devices; the presentation of cultural heritage content in 3D to the general public; and the 3D reproduction of cultural heritage objects from virtual to real.
title 978-3-031-35593-6.pdf
spellingShingle 978-3-031-35593-6.pdf
title_short 978-3-031-35593-6.pdf
title_full 978-3-031-35593-6.pdf
title_fullStr 978-3-031-35593-6.pdf
title_full_unstemmed 978-3-031-35593-6.pdf
title_sort 978-3-031-35593-6.pdf
publisher Springer Nature
publishDate 2023
url https://link.springer.com/978-3-031-35593-6
_version_ 1799945229253476352