9783839464861.pdf
As the dominant narrative forms in the age of media convergence, films and games call for a transmedial perspective in narratology. Games allow a participatory reception of the story, bringing the transgression of the ontological boundary between the narrated world and the world of the recipient int...
| Language: | English |
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transcript Verlag
2023
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oapen-20.500.12657-85172 |
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oapen-20.500.12657-851722023-11-17T02:24:53Z Narratives Crossing Boundaries Friedmann, Joachim Transmedia Storytelling Games Social Impact Media Popular Culture Computer Games Media Aesthetics Media Theory Media Studies bic Book Industry Communication::J Society & social sciences::JF Society & culture: general::JFD Media studies As the dominant narrative forms in the age of media convergence, films and games call for a transmedial perspective in narratology. Games allow a participatory reception of the story, bringing the transgression of the ontological boundary between the narrated world and the world of the recipient into focus. These diverse transgressions - medial and ontological - are the subject of this transdisciplinary compendium, which covers the subject in an interdisciplinary way from various perspectives: game studies and media studies, but also sociology and psychology, to take into account the great influence of storytelling on social discourses and human behavior. 2023-11-16T10:52:38Z 2023-11-16T10:52:38Z 2023 book ONIX_20231116_9783839464861_10 9783839464861 9783837664867 https://library.oapen.org/handle/20.500.12657/85172 eng Bild und Bit. Studien zur digitalen Medienkultur application/pdf Attribution-ShareAlike 4.0 International 9783839464861.pdf transcript Verlag 10.14361/9783839464861 10.14361/9783839464861 b30a6210-768f-42e6-bb84-0e6306590b5c 58d6f582-9430-4993-83af-3bfa17e5c932 9783839464861 9783837664867 17 368 Bielefeld [...] open access |
| institution |
OAPEN |
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DSpace |
| language |
English |
| description |
As the dominant narrative forms in the age of media convergence, films and games call for a transmedial perspective in narratology. Games allow a participatory reception of the story, bringing the transgression of the ontological boundary between the narrated world and the world of the recipient into focus. These diverse transgressions - medial and ontological - are the subject of this transdisciplinary compendium, which covers the subject in an interdisciplinary way from various perspectives: game studies and media studies, but also sociology and psychology, to take into account the great influence of storytelling on social discourses and human behavior. |
| title |
9783839464861.pdf |
| spellingShingle |
9783839464861.pdf |
| title_short |
9783839464861.pdf |
| title_full |
9783839464861.pdf |
| title_fullStr |
9783839464861.pdf |
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9783839464861.pdf |
| title_sort |
9783839464861.pdf |
| publisher |
transcript Verlag |
| publishDate |
2023 |
| _version_ |
1799945312407650304 |