3DTV : processing and transmission of 3D video signals /

A novel and timely primer to the 3DTV system chain from capture to display This book examines all aspects of the 3DTV chain, from capture to display. It helps the reader learn about the key issues for 3DTV technology. It also provides with a systems level appreciation of 3DTV systems, and an underst...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Ekmekcioglu, Erhan
Άλλοι συγγραφείς: Fernando, Anil, Worrall, Stewart
Μορφή: Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Chichester, West Sussex, United Kingdom : John Wiley & Sons Inc., 2013.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Cover; Title Page; Copyright; Contents; Preface; Acknowledgements; List of Abbreviations; Chapter 1 Introduction; 1.1 History of 3D Video; 1.1.1 3D in the Nineteenth Century; 1.1.2 Early Twentieth-Century Developments; 1.1.3 The 1950s `Golden' Period; 1.1.4 The 1980s Revival and the Arrival of IMAX; 1.1.5 The Twenty-first-Century Revival; 1.1.6 Auto-Stereoscopic; 1.1.7 3D Television Broadcasts; 1.2 3D Video Formats; 1.2.1 Frame Compatible and Service Compatible Stereoscopic Video; 1.2.2 Colour-Plus-Depth; 1.2.3 Multi-View Video; 1.2.4 Multi-View Plus Depth Video; 1.2.5 Layered Depth Video.
  • 1.3 3D Video Application Scenarios1.3.1 3DTV Broadcast Systems; 1.3.2 Mobile 3DTV; 1.3.3 3D Video on Demand; 1.3.4 3D Immersive Video-Conferencing; 1.3.5 Remote Applications; 1.4 Motivation; 1.5 Overview of the Book; References; Chapter 2 Capture and Processing; 2.1 3D Scene Representation Formats and Techniques; 2.2 3D Video Capturing Techniques; 2.2.1 Camera Technologies; 2.2.1.1 Key Requirements for Standard 2D Cameras; 2.2.1.2 Time-of-Flight Cameras; 2.2.2 Stereoscopic Video Capture; 2.2.2.1 Key Requirements of Stereoscopic Video Capture Systems.
  • 2.2.2.2 Automation of Stereoscopic Video Capture Systems2.2.2.3 2D-to-3D Conversion for Stereoscopic Video Generation; 2.2.3 Multi-View Video Capture; 2.2.3.1 4-Camera Multi-View Rig of MUSCADE Project; 2.2.3.2 8-Camera Multi-View Rig of DIOMEDES Project; 2.2.3.3 4-Camera Multi-View Rig of ROMEO Project; 2.2.4 Integral Imaging Capture; 2.3 3D Video Processing; 2.3.1 Rectification and Colour Correction; 2.3.2 Extraction of Range Images; References; Chapter 3 Compression; 3.1 Video Coding Principles; 3.2 Overview of Traditional Video Coding Standards.
  • 3.2.1 Overview of MPEG-4 Part 10/H.264 AVC Standard3.2.2 High Efficiency Video Coding (HEVC); 3.3 3D Video Coding; 3.3.1 Stereoscopic Video Coding; 3.3.2 Multi-View Video Coding; 3.3.3 Coding of Multi-View Plus Depth; 3.4 Recent Trends in 3D Video Coding; 3.4.1 3D Video with AVC-Based Coding Technology; 3.4.2 3D Video with HEVC-Based Coding Technology; References; Chapter 4 Transmission; 4.1 Challenges of 3D Video Transmission; 4.2 Error Resilience and Concealment Techniques; 4.2.1 Background; 4.2.2 Error Resilience Tools; 4.2.2.1 Localization; 4.2.2.2 Data Partitioning.
  • 4.2.2.3 Redundant Coding4.2.2.4 Concealment Driven Tools; 4.2.3 Forward Error Correction (FEC); 4.3 3D Video Transmission: Example Scenarios; 4.3.1 3D Video Broadcast over DVB-T; 4.3.1.1 Overview of Digital Video Broadcasting; 4.3.1.2 3DTV Transmission; 4.3.1.3 Terrestrial System; 4.3.2 3D Video Streaming over IP Networks; 4.3.2.1 Network Architecture; 4.3.2.2 3DTV Transmission; 4.3.3 3D Video Transmission over Mobile Broadband; 4.3.3.1 Mobile Broadband Networks; 4.3.3.2 3D Video Multicast/Broadcast; 4.3.3.3 Cellular Multicast/Broadcast Services.